HelpBypassing Models?

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Bypassing Models?
How the fuck do you do it?

You just do the TEXTURESCRIPTS.REZ folder bypass right?

Whenever I do that, my game crashes? Is it cause I'm not bypassing it right, or is cause my model is too big?

Quote Originally Posted by Jack View Post
How the fuck do you do it?

You just do the TEXTURESCRIPTS.REZ folder bypass right?

Whenever I do that, my game crashes? Is it cause I'm not bypassing it right, or is cause my model is too big?

Inject the file into the appropriate rez file, rename the reznew to texturescripts.rez

And then the folder bypass method:

Make a folder named TEXTURESCRIPTS

And then all subfolders should be named the name of the rez file you are trying to bypass, eg GUNS_M_PV_SR.rez should be a folder named GUNS_M_PV_SR with all the stuffs you did inside.
Quote Originally Posted by aeronyx View Post


Inject the file into the appropriate rez file, rename the reznew to texturescripts.rez

And then the folder bypass method:

Make a folder named TEXTURESCRIPTS

And then all subfolders should be named the name of the rez file you are trying to bypass, eg GUNS_M_PV_SR.rez should be a folder named GUNS_M_PV_SR with all the stuffs you did inside.
I haven't tried the first one. I'll try that now.
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