NoRecoil!

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NoRecoil!
Hello again, guys!

I want to make NoRecoil hack. I know that there is a lot of threads about this, but anyway, i need a help.

So, this is the code for NoRecoil hack for CF NA, that works perfect, but i must do it for another cf version, so here is:

Code:
if( Basic )
{
    if( WeaponMgr )
	for(int i = 0; i < 601; i ++)
        {
	PDWORD Weapon2 = (PDWORD)(CShell + 0xA69120);
	DWORD Weapon = *(DWORD*)(*Weapon2 + 4*i);

        if ( Weapon )
	{
           for(int y = 0; y<9;y++)
	   {
		*(float*)( Weapon + (0x225C) + (4*y)) = 0.0f;  //Norecoil
		*(float*)( Weapon + (0x20F4) + (4*y)) = 0.0f;  //Norecoil
		*(float*)( Weapon + (0x1F8C) + (4*y)) = 0.0f;  //Norecoil
		*(float*)( Weapon + (0x1B00) + (4*y)) = 0.0f;  //Norecoil
		*(float*)( Weapon + (0x192C) + (4*y)) = 0.0f;  //Norecoil   // BulletPosOffset
		*(float*)( Weapon + (0x0684) + (4*y)) = 0.0f;  //Norecoil
	  }
      }
   }
 }
}
Just one question: how i can find this addys?
I search for BulletPosOffset in Olly and found "192C".
But this is only 1 addy and i don't really know how to find another 5.
What strings for search?

Help me please guys and I'll be warry happy
tWell Addys Can be Found on OllyDbg. And after you find 1 there shoudl be other once hiding some where not so easy bro
lol the offsets are fck up
if you have no clue how to code then dont try to make no recoil ..
del.......................
Quote Originally Posted by cc00_ View Post
No. shit

---------- Post added at 09:33 AM ---------- Previous post was at 08:14 AM ----------

Guuuuuuuuuys!


Code:
--------------------WeaponMgr-------------------
 WeaponMgr: 10a68f80 = U need it for most of the following........
 ZoomInMoveSpeedPenalty: 2458 = DONT KNOW
 MovePenaltyForDelayFire: 245c = DONT KNOW
 WallShotDamageRatio: 2668 =SHOOT THROUGH WALLS1
 BulletPosOffset: 1930 = LESS RECOIL
 ReloadAnimRatio: 269c = NORELOAD
 ChangeWeaponAnimRatio: 26a0 =NOCHANGE
 CrossHairRatioPerRealSize: 26a4 = NOSPREAD
 ContinuousShotInterval: 26b8 =DONT KNOW
 ContinuousShotKeyInterval: 26bc =DONT KNOW
 ZoomMode: aa8 =DONT KNOW
 NoZoom: aac = DONT KNOW
 FullZoom: aac = DONT KNOW
 HalfZoom: aac
 GunKnifeRange: 2784 = DONT KNOW
 StunTime: ac4 = No Nock back
 ShotsPerAmmo: 828 =No Shot gun spread
 Range: 7ec
 UnlimitedAmmo: 7fc =Must be put with NoReload
 AmmoDamage: 7f8 =One Hit
 LowerAnimRate: 2520 =More Less Recoil 1
 LowerAnimRate: 258c =// 2
 LowerAnimRate: 2590 = // 3
 LowerAnimRate: 2594 = //4
 ----------------------WallMgr-------------------<<<<<<<<U use wall Mgr With Shoot through walls...shoot through walls need 4 addies
 WallMgr: 10a68f6c =Shoot through walls 1
 EdgeShotEnabled: 4e8 = //2
 WallShotEnabled?: 4ec = //3
 PerfectWallShotEnabled: 4f0 =//4
 ---------------------GhostMgr-------------------<<<<U use Ghost mgr with seeghost,Fast Defuse,,Fast planet,,Defuse Distance 
GhstMgr: 10a021f8
 CharacterHiddenAlpha: 88 =See ghost 1
 CharacterHiddenWalkAlpha: 8c =Seeghost 2
 CharacterHiddenRunAlpha: 90 = //3
 CharacterHiddenAlpha: 88 = //4
 MovementHiddenRate: 9C = Speed Hack I THINK SO
 C4PlantTime: 7C = Fast plant
 C4DefuseTime: 80 = Fast Defuse1
 MaxCanDefuseDistance: 84 =Fast defuse 2
 DamagePenaltyTime: 74 =Dunno
 DamagePenaltyMoveRate: 78 =Dunno
 ------------------------------------------------

Press thanks...
Quote Originally Posted by badboy3 View Post
Code:
--------------------WeaponMgr-------------------
 WeaponMgr: 10a68f80 = U need it for most of the following........
 ZoomInMoveSpeedPenalty: 2458 = DONT KNOW
 MovePenaltyForDelayFire: 245c = DONT KNOW
 WallShotDamageRatio: 2668 =SHOOT THROUGH WALLS1
 BulletPosOffset: 1930 = LESS RECOIL
 ReloadAnimRatio: 269c = NORELOAD
 ChangeWeaponAnimRatio: 26a0 =NOCHANGE
 CrossHairRatioPerRealSize: 26a4 = NOSPREAD
 ContinuousShotInterval: 26b8 =DONT KNOW
 ContinuousShotKeyInterval: 26bc =DONT KNOW
 ZoomMode: aa8 =DONT KNOW
 NoZoom: aac = DONT KNOW
 FullZoom: aac = DONT KNOW
 HalfZoom: aac
 GunKnifeRange: 2784 = DONT KNOW
 StunTime: ac4 = No Nock back
 ShotsPerAmmo: 828 =No Shot gun spread
 Range: 7ec
 UnlimitedAmmo: 7fc =Must be put with NoReload
 AmmoDamage: 7f8 =One Hit
 LowerAnimRate: 2520 =More Less Recoil 1
 LowerAnimRate: 258c =// 2
 LowerAnimRate: 2590 = // 3
 LowerAnimRate: 2594 = //4
 ----------------------WallMgr-------------------<<<<<<<<U use wall Mgr With Shoot through walls...shoot through walls need 4 addies
 WallMgr: 10a68f6c =Shoot through walls 1
 EdgeShotEnabled: 4e8 = //2
 WallShotEnabled?: 4ec = //3
 PerfectWallShotEnabled: 4f0 =//4
 ---------------------GhostMgr-------------------<<<<U use Ghost mgr with seeghost,Fast Defuse,,Fast planet,,Defuse Distance 
GhstMgr: 10a021f8
 CharacterHiddenAlpha: 88 =See ghost 1
 CharacterHiddenWalkAlpha: 8c =Seeghost 2
 CharacterHiddenRunAlpha: 90 = //3
 CharacterHiddenAlpha: 88 = //4
 MovementHiddenRate: 9C = Speed Hack I THINK SO
 C4PlantTime: 7C = Fast plant
 C4DefuseTime: 80 = Fast Defuse1
 MaxCanDefuseDistance: 84 =Fast defuse 2
 DamagePenaltyTime: 74 =Dunno
 DamagePenaltyMoveRate: 78 =Dunno
 ------------------------------------------------

Press thanks...
Alot of those are wrong. fyi.

---------- Post added at 11:16 AM ---------- Previous post was at 11:14 AM ----------

Quote Originally Posted by cc00_ View Post
I look in Olly for this 3 strings and found some addys:

BulletPosOffset (0x1928, 0x192C, 0x1930)

LowerAnimRate (0x2520, 0x2590, 0x2594)

CrossHairRatioPerRealSize (0x26A4)

I put it in code this way:
Code:
for(int y = 0; y < 9; y++)
{
*(float*)( Weapon + (0x1928) + (4*y)) = 0.0f;
*(float*)( Weapon + (0x192C) + (4*y)) = 0.0f;
*(float*)( Weapon + (0x1930) + (4*y)) = 0.0f;
*(float*)( Weapon + (0x2520) + (4*y)) = 0.0f;
*(float*)( Weapon + (0x2590) + (4*y)) = 0.0f;
*(float*)( Weapon + (0x2594) + (4*y)) = 0.0f;
*(float*)( Weapon + (0x26A4) + (4*y)) = 0.0f;
}
I have a small crosshair and seems like i have a norecoil, but when i shoot bullets are flying up. How i can make nospread? What string i must search? Help guys, pls.

---------- Post added at 05:52 AM ---------- Previous post was at 04:44 AM ----------

I search forum and found this thread:
http://www.mpgh.net/forum/242-crossf...-norecoil.html

There is 6 addys:

#define NoRecoil1 0x1928 // BulletPosOffset
#define NoRecoil2 0x192C // BulletPosOffset
#define NoRecoil3 0x1930 // BulletPosOffset

#define NoRecoil4 0x26A4 // CrossHairRatioPerRealSize


// ???
#define NoRecoil5 0x20FC // What string? Help please!
#define NoRecoil6 0x1F94 // What string? Help please!

This is works fine, i know strings for first 4 addys, but how i can find another 2? I don't know string. Maybe some one here can help? Help pleeeeeeeeeeeeeeeeeeeeeeeeeeeease!

---------- Post added at 06:29 AM ---------- Previous post was at 05:52 AM ----------

OMG help guys, please.

Here add these to what you have.


0x2470
0x1F94
0x20FC
del...........
Uuuuuuuuuuuuuuuup.
Quote Originally Posted by lucifereviluser View Post
use search const olly
Lol, it works! Thanks, BRO!. I maaaaaaaaaaaaaaaaaaaaade it!!!!!111111111
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