SUPER IMPORTANT NOTCE !!!!!!!!!!!!

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SUPER IMPORTANT NOTCE !!!!!!!!!!!!
Hi
dudes i am writting this in the same minute that i found that WeaponReload and all like this including "Knife Attack" are not just strings
This is the action at the main part of the animation of one model for example you client calls the KnifeAttack when your knife is at the position where you hit somebody for the reload is the same

---------- Post added at 06:44 PM ---------- Previous post was at 05:43 PM ----------

BTW i tested and you can make super ultra niceeeeeeeeeee things
Quote Originally Posted by kmanev073 View Post
Hi
dude am writting this in the same minute that i found that WeaponReload and all like this including "Knife Attack" are not just strings
This is the action at the main part of the animation of one model for example you client calls the KnifeAttack when your knife is at the position where you hit somebody for the reload is the same

---------- Post added at 06:44 PM ---------- Previous post was at 05:43 PM ----------

BTW i tested and you can make super ultra niceeeeeeeeeee things
i dont get what u are saying :S
Quote Originally Posted by Assassin's Creed View Post


i dont get what u are saying :S
i said that you can make knife OHK
LOL
I have already made knife OHK month ago
yea but does it still work without error @Dragon(H)ell
BTW you can do also super speedy knife slash and right click action
Quote Originally Posted by kmanev073 View Post
yea but does it still work without error @Dragon(H)ell
BTW you can do also super speedy knife slash and right click action
u use the offset and the player pointer right?
Yep works with out client error , not OHK only but tele too
lol just notice that
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