CF map file

Posts 1–15 of 33 · Page 1 of 3
xD you are digi right ?
~Approved
So the Compiling works from . LTA to . DAT, i have the Source for it. Maybe someone can flip it and write a decompiler from . DAT to . LTA ?
Quote Originally Posted by xxmarv09xx View Post
So the Compiling works from . LTA to . DAT, i have the Source for it. Maybe someone can flip it and write a decompiler from . DAT to . LTA ?
dude lets rename the .dat to ****b and then put it in the ltb2lta i am starting right now !
Quote Originally Posted by kmanev073 View Post
dude lets rename the .dat to ****b and then put it in the ltb2lta i am string right now !


LOOOOOL Did it work?
Quote Originally Posted by xxmarv09xx View Post
LOOOOOL Did it work?
NOPE
/msg2short
Quote Originally Posted by kmanev073 View Post
NOPE
/msg2short
Somehow i expected that XD
Quote Originally Posted by xxmarv09xx View Post
Somehow i expected that XD
really ? me to
there maps are protected? if we can get it open we can start modeling asap!
Simple way: Import it to NOLF2 same as xxmarv09xx did. Ripping it by 3dripperDX or 3dvia. Import it to 3dsmax(or blender) and export to lta. And use lta to .dat
3D Ripper fucks everything completely up, distorted etc.
Quote Originally Posted by xxmarv09xx View Post
3D Ripper fucks everything completely up, distorted etc.
Just use 3dvia. It can rip in Win7 and group model by texture.
Uh sounds nice Can you send me the dl link per pn?
Quote Originally Posted by xxmarv09xx View Post
Uh sounds nice Can you send me the dl link per pn?
pn = private nessage or you have mistake ???
Posts 1–15 of 33 · Page 1 of 3

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us