#Serenity D3D Line

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#Serenity D3D Line
Hi, I am starting to play around with D3D. Much thanks to @giniyat101 for letting me learn from his hook. I have gotten a menu system setup with a few D3D renderstates in there, and I am slowly learning more and more.

Once I am proficient, I may release a D3D hack. My question is, what kind of things would you guys like in it?

Here is a preview:

looks good enough
u still need to make a good looking menu
Quote Originally Posted by giniyat101 View Post
looks good enough
u still need to make a good looking menu
Ofcourse the menu is ugly , I am a beginner Thanks so much though!
Quote Originally Posted by dakr54 View Post
Ofcourse the menu is ugly , I am a beginner Thanks so much though!
You're such a troll.
yeah, nicer menu, and add memory + weapon hack features :O (no recoil, no spread, no reload, no fall damage etc.) and make it work for all windows..
Quote Originally Posted by Nightmare. View Post
yeah, nicer menu, and add memory + weapon hack features :O (no recoil, no spread, no reload, no fall damage etc.) and make it work for all windows..
all in good time..
Oh yea memory is no problem lol.
nice work my bro!
Good Job Just need to make the menu better and add some memory functions
Quote Originally Posted by Harmony2 View Post
BM H4ck / .
No thanks lol
That is CodeDemon's menu
But despite that , job
Try changing the size. since it looks empty :P
Quote Originally Posted by Fly3r View Post
That is CodeDemon's menu
But despite that , job
Try changing the size. since it looks empty :P
This is not CodeDeamon's menu. This is QMO menu class.
Looks good but try centering the Items(Text) or Shorten the Width a Bit
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