What is wrong with my hack..

Posts 110 of 10 · Page 1 of 1
What is wrong with my hack..
Hi,
I used Deadhell hack base, I used his method to make my hack work but unfortunately when i debug my Pc goes Crashed. Any Help/
ur system is shit this is the reason..no offence
Quote Originally Posted by Dead(H)ell View Post
ur system is shit this is the reason..no offence
Nop. Before it used to work.. after than i used detected code it debuged well.. when i put your code my PC just crashed.
Quote Originally Posted by DeepShyt View Post
Nop. Before it used to work.. after than i used detected code it debuged well.. when i put your code my PC just crashed.
i didnt know my code was such a crasher lol it works fine here
Quote Originally Posted by Dead(H)ell View Post


i didnt know my code was such a crasher lol it works fine here
sorry, if you though in different way... maybe my C++ program i will try to fix it atleast you came to my thread and Dicused about it Thanks for that.
Quote Originally Posted by DeepShyt View Post
sorry, if you though in different way... maybe my C++ program i will try to fix it atleast you came to my thread and Dicused about it Thanks for that.
uw and i could help on TV[team viewer] too if u want but ot now cuz i ve school 2moro
Quote Originally Posted by Dead(H)ell View Post


uw and i could help on TV[team viewer] too if u want but ot now cuz i ve school 2moro
oh ok thanks for support.
Quote Originally Posted by DeepShyt View Post
oh ok thanks for support.
uw anytime
i need help with my base.

it always gets caught by X-Trap i have no idea why, perhaps my addresses are wrong??

#include "windows.h"
#define WeaponMgr 0xAB2940
#define NoRecoil1 0x53C
#define NoRecoil2 0x6A4
#define NoRecoil3 0x1958
#define NoRecoil4 0x1964
#define NoRecoil5 0x1FC0
#define NoRecoil6 0x2128
#define NoRecoil7 0x2290
using namespace std;

DWORD WINAPI hack1(LPVOID param) {
bool noreload = true;
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD Wapenclass = *(PDWORD)(CShell + WeaponMgr);

int main();

while(true) {
for(int i=0 ; i<637 ; i++) {
for(int y = 0; y<10; y++)
{
DWORD curwapen = *(DWORD*)(Wapenclass +(4*i));
if (curwapen) {
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil1) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil2) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil3) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil4) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil5) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil6) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil7) = 0.0f;
}
}
}
}
return true;
}

BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
}
if (GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.Fxd") )
{

DisableThreadLibraryCalls(hDll);
SetTimer(0,0,100,(TIMERPROC)hack1);
}
return TRUE;
}
Quote Originally Posted by twixxxx View Post
i need help with my base.

it always gets caught by X-Trap i have no idea why, perhaps my addresses are wrong??

#include "windows.h"
#define WeaponMgr 0xAB2940
#define NoRecoil1 0x53C
#define NoRecoil2 0x6A4
#define NoRecoil3 0x1958
#define NoRecoil4 0x1964
#define NoRecoil5 0x1FC0
#define NoRecoil6 0x2128
#define NoRecoil7 0x2290
using namespace std;

DWORD WINAPI hack1(LPVOID param) {
bool noreload = true;
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD Wapenclass = *(PDWORD)(CShell + WeaponMgr);

int main();

while(true) {
for(int i=0 ; i<637 ; i++) {
for(int y = 0; y<10; y++)
{
DWORD curwapen = *(DWORD*)(Wapenclass +(4*i));
if (curwapen) {
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil1) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil2) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil3) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil4) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil5) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil6) = 0.0f;
*(float*)((((*(DWORD*)(CShell+WeaponMgr)) +(4*y))) + NoRecoil7) = 0.0f;
}
}
}
}
return true;
}

BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
}
if (GetModuleHandleA("CShell.dll") && GetModuleHandleA("ClientFx.Fxd") )
{

DisableThreadLibraryCalls(hDll);
SetTimer(0,0,100,(TIMERPROC)hack1);
}
return TRUE;
}
Don't bump old threads and post your problem there, open a new one
Posts 110 of 10 · Page 1 of 1

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