Couple More Questions
First off, I was wondering if there was a way to turn off hacks after you exit a game. I found
So, my attempt was to do something like
The problem is that for some reason, it is always turning the menu value and hack off. Even while in game. Any help here? The problem is that when I try to enter a game with hacks already on, the game will crash. Is there a way around this?
Secondly, why is this nametags function crashing me after being in game for approx. 5 minutes?
And lastly, does
no longer work for box esp? Or am I doing something wrong?
Sorry for these noob questions, I've never done any actual hack coding before, just coding for college. Thanks in advance!
Code:
bool cSettings::InGame()
{
return(*(BYTE*)GameStatus == 1);
}
Code:
if (Settings.InGame()) //Do regular hack stuff here else // Set menu value to off // Set hack off
Secondly, why is this nametags function crashing me after being in game for approx. 5 minutes?
Code:
Tools.Memoria(( void* )( ADDR_TAGS1 ), "\x75\x05", 2 );
Tools.Memoria(( void* )( ADDR_TAGS2 ), "\x90\x25\x23\x37", 4 );
}else{
Tools.Memoria(( void* )( ADDR_TAGS1 ), "\x90\x90", 2 );
Tools.Memoria(( void* )( ADDR_TAGS2 ), "\x90\x90\x90\x90", 4 );
And lastly, does
Code:
"ModelDebug_DrawBoxes 1"
Sorry for these noob questions, I've never done any actual hack coding before, just coding for college. Thanks in advance!
