QuestionHelpTrainer Help for MW3 version 1.5.388 Single Player

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Trainer Help for MW3 version 1.5.388 Single Player
Yes there is an anti-debugger too in the Single-Player mode of MW3 in latest patch 1.5.388

I'm trying to do a trainer and i'm working on the NoRecoil cheat.

Here's the addresses to NOP.

0x004FFD1
0x004FFD2

NOPping those make the gun have no recoil and does not make the game crash during loadings.

Now here's the problem...When I NOP those, the game doesn't crash immediately. It freezes until you click back into the game. Once you do, then the game crashes. Protecting itself, I guess... Is there a way to modify those 2 addresses without making the game to crash?

I know it does work because I kept a backup of both EXE of MP and SP of version 1.5.387. The pattern was similar and when I nop the addresses, the gun had no recoil and no game crashes. Please help me.
Quote Originally Posted by NightmareTX_RETIRED View Post
Yes there is an anti-debugger too in the Single-Player mode of MW3 in latest patch 1.5.388

I'm trying to do a trainer and i'm working on the NoRecoil cheat.

Here's the addresses to NOP.

0x004FFD1
0x004FFD2

NOPping those make the gun have no recoil and does not make the game crash during loadings.

Now here's the problem...When I NOP those, the game doesn't crash immediately. It freezes until you click back into the game. Once you do, then the game crashes. Protecting itself, I guess... Is there a way to modify those 2 addresses without making the game to crash?

I know it does work because I kept a backup of both EXE of MP and SP of version 1.5.387. The pattern was similar and when I nop the addresses, the gun had no recoil and no game crashes. Please help me.
Well, could you like...
Is it like this:
If you NOP the Recoil ETC.
The game crash?

Or when you attach?

EDIT:
Yeah, I was a bit blind.

Checked, why is the offsets out of range?
(They ain't in the game...)


So?
Quote Originally Posted by Jorndel View Post
Well, could you like...
Is it like this:
If you NOP the Recoil ETC.
The game crash?

Or when you attach?

EDIT:
Yeah, I was a bit blind.

Checked, why is the offsets out of range?
(They ain't in the game...)


So?
Maybe im completely off the track. Maybe I don't even have the correct address... If you do "Go to address" using the memory viewer, you will see that the OpCode is a "JE" (Jump if Equal). Was same OpCode in version 1.5.387, same jump, same destination OpCode. So im guessing I have it right... :S
Quote Originally Posted by NightmareTX_RETIRED View Post
Maybe im completely off the track. Maybe I don't even have the correct address... If you do "Go to address" using the memory viewer, you will see that the OpCode is a "JE" (Jump if Equal). Was same OpCode in version 1.5.387, same jump, same destination OpCode. So im guessing I have it right... :S
Well, it's a BIT hard to NOP something that don't exists
Won't you Agree?

---------- Post added at 05:09 PM ---------- Previous post was at 05:07 PM ----------

Before I go:
You should look at master131's post: http://www.mpgh.net/forum/604-call-d...read-5.html#49

Enjoy, hope it solves
Quote Originally Posted by Jorndel View Post
Well, it's a BIT hard to NOP something that don't exists
Won't you Agree?

---------- Post added at 05:09 PM ---------- Previous post was at 05:07 PM ----------

Before I go:
You should look at master131's post: http://www.mpgh.net/forum/604-call-d...read-5.html#49

Enjoy, hope it solves
Lol, yes I admit. Noping nothing wonnt do any good. But im SURE that these 2 addresses were available in IW5SP.exe for version 1.5.388 Im goone look again at it tonight...
Quote Originally Posted by NightmareTX_RETIRED View Post
Lol, yes I admit. Noping nothing wonnt do any good. But im SURE that these 2 addresses were available in IW5SP.exe for version 1.5.388 Im goone look again at it tonight...
So, what you say: I don't bother to look at the link. Because the offsets there is wrong as well...
Well, I would suggest to try

Save yourself the work. (If they are correct, witch they mostly like are.)
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