1>------ Build started: Project: CABASE, Configuration: Release Win32 ------
1>Compiling...
1>Base.cpp
1>N3XUS Owns
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(260) : error C2143: syntax error : missing ';' before '->'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(260) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(268) : error C2059: syntax error : 'if'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(268) : error C2447: '{' : missing function header (old-style formal list?)
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(307) : error C2059: syntax error : '}'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(307) : error C2143: syntax error : missing ';' before '}'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(307) : error C2059: syntax error : '}'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(311) : error C2143: syntax error : missing ';' before '->'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(311) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(311) : error C2086: 'int pDevice' : redefinition
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 260) : see declaration of 'pDevice'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(313) : error C2374: 'ScreenCenterX' : redefinition; multiple initialization
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 262) : see declaration of 'ScreenCenterX'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(314) : error C2374: 'ScreenCenterY' : redefinition; multiple initialization
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 263) : see declaration of 'ScreenCenterY'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(316) : error C2086: 'CHAR CName[50]' : redefinition
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 265) : see declaration of 'CName'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(317) : error C2086: 'CHAR CDistance[50]' : redefinition
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 266) : see declaration of 'CDistance'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(319) : error C2059: syntax error : 'if'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(319) : error C2143: syntax error : missing ';' before '{'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(319) : error C2447: '{' : missing function header (old-style formal list?)
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(375) : error C2059: syntax error : 'else'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(376) : error C2059: syntax error : 'if'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(378) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(378) : error C2086: 'INT ESPDistances' : redefinition
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 41) : see declaration of 'ESPDistances'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(379) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(379) : error C2086: 'INT ESPLines' : redefinition
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 42) : see declaration of 'ESPLines'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(380) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(380) : error C2086: 'INT ESPBoxes' : redefinition
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 43) : see declaration of 'ESPBoxes'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(381) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(381) : error C2086: 'INT Warning' : redefinition
1> c:\users\usuario\desktop\infin3xus\cabase\Itens.h( 44) : see declaration of 'Warning'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(382) : error C2059: syntax error : '}'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(382) : error C2143: syntax error : missing ';' before '}'
1>c:\users\usuario\desktop\infin3xus\cabase\Itens. h(382) : error C2059: syntax error : '}'
1>Build log was saved at "file://c:\Users\Usuario\Desktop\InfiN3XUS\CABASE\Release\ BuildLog.htm"
1>CABASE - 30 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
void ESPTime (LPDIRECT3DDEVICE9 pDevice);
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
INT ScreenCenterX = GetSystemMetrics( 0 ) / 2-1;
INT ScreenCenterY = GetSystemMetrics( 1 ) / 2-1;
CHAR CName[50];
CHAR CDistance[50];
if((*(BYTE *)GameStatus == 1) && (ESPNames || ESPDistances || ESPLines || ESPBoxes || Warning)); {
GetPlayerByIndex2 = (lpGetPlayerByIndex2)PlayerByIndex;
unsigned long ulThis = *(unsigned long *)ClientInfoMgr;
GetLocalPlayer2 = (lpGetLocalPlayer2)LocalPlayer;
char *szFormat = new char [ 256 ];
for(INT i = 0; i < 16; i++) {
PlayerInfo *pPlayer = GetPlayerByIndex2(ulThis, i, 0);
PlayerInfo *pLocal = GetLocalPlayer2(ulThis);
if(pPlayer != 0 && pPlayer->obj != 0 && pPlayer->IsDead == 0) {
sprintf(szFormat,"%s",pPlayer->Name);
D3DXVECTOR3 xDistance = pPlayer->obj->origin - pLocal->obj->origin;
D3DXVECTOR3 MyDistance = pLocal->obj->origin - pPlayer->obj->origin;
FLOAT xaDistance = D3DXVec3Length(&xDistance);
FLOAT MyaDistance = D3DXVec3Length(&MyDistance);
D3DXVECTOR3 Position;
if(WorldToScreen(pDevice, pPlayer, &Position)) {
if(pPlayer->Team == pLocal->Team) {
if(ESPNames == 2) {
PrintText(szFormat, Position.x, Position.y, Blue, Directx.pFont);
}
if(ESPDistances == 2) {
DrawString(Position.x+1,Position.y+20,Cyan,Directx .pFont,"Distância: [%0.0f Metros]",((FindDistance(pLocal->obj->origin,pPlayer->obj->origin,pPlayer,pLocal))/100));
}
if(ESPLines == 2) {
DrawLine(ScreenCenterX,ScreenCenterY,Position.x,Po sition.y,1,Blue);
}
if(ESPBoxes == 2) {
EspBorder(Position.x - (15000 / MyaDistance),
Position.y - (35000 / MyaDistance),
50000 / MyaDistance / 6 * 2,
50000 / MyaDistance / 3 * 2,
2, Blue, pDevice);
}
}
}
}
}
}
}
void ESPTodos (LPDIRECT3DDEVICE9 pDevice);
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
INT ScreenCenterX = GetSystemMetrics( 0 ) / 2-1;
INT ScreenCenterY = GetSystemMetrics( 1 ) / 2-1;
CHAR CName[50];
CHAR CDistance[50];
if((*(BYTE *)GameStatus == 1) && (ESPNames || ESPDistances || ESPLines || ESPBoxes || Warning)) {
GetPlayerByIndex2 = (lpGetPlayerByIndex2)PlayerByIndex;
unsigned long ulThis = *(unsigned long *)ClientInfoMgr;
GetLocalPlayer2 = (lpGetLocalPlayer2)LocalPlayer;
char *szFormat = new char [ 256 ];
for(INT i = 0; i < 16; i++) {
PlayerInfo *pPlayer = GetPlayerByIndex2(ulThis, i, 0);
PlayerInfo *pLocal = GetLocalPlayer2(ulThis);
if(pPlayer != 0 && pPlayer->obj != 0 && pPlayer->IsDead == 0) {
sprintf(szFormat,"%s",pPlayer->Name);
D3DXVECTOR3 xDistance = pPlayer->obj->origin - pLocal->obj->origin;
D3DXVECTOR3 MyDistance = pLocal->obj->origin - pPlayer->obj->origin;
FLOAT xaDistance = D3DXVec3Length(&xDistance);
FLOAT MyaDistance = D3DXVec3Length(&MyDistance);
D3DXVECTOR3 Position;
if(WorldToScreen(pDevice, pPlayer, &Position)) {
if(pPlayer->Team != pLocal->Team) {
if(ESPNames == 3) {
PrintText(szFormat, Position.x, Position.y, Red, Directx.pFont);
}
if(ESPDistances == 3) {
DrawString(Position.x+1,Position.y+20,Magenta,Dire ctx.pFont,"Distância: [%0.0f Metros]",((FindDistance(pLocal->obj->origin,pPlayer->obj->origin,pPlayer,pLocal))/100));
}
if(ESPLines == 3) {
DrawLine(ScreenCenterX,ScreenCenterY,Position.x,Po sition.y,1,Red);
}
if(ESPBoxes == 3) {
EspBorder(Position.x - (15000 / MyaDistance),
Position.y - (35000 / MyaDistance),
50000 / MyaDistance / 6 * 2,
50000 / MyaDistance / 3 * 2,
2, Red, pDevice);
}
}
if(pPlayer->Team == pLocal->Team) {
if(ESPNames == 3) {
PrintText(szFormat, Position.x, Position.y, Blue, Directx.pFont);
}
if(ESPDistances == 3) {
DrawString(Position.x+1,Position.y+20,Cyan,Directx .pFont,"Distância: [%0.0f Metros]",((FindDistance(pLocal->obj->origin,pPlayer->obj->origin,pPlayer,pLocal))/100));
}
if(ESPLines == 3) {
DrawLine(ScreenCenterX,ScreenCenterY,Position.x,Po sition.y,1,Blue);
}
if(ESPBoxes == 3) {
EspBorder(Position.x - (15000 / MyaDistance),
Position.y - (35000 / MyaDistance),
50000 / MyaDistance / 6 * 2,
50000 / MyaDistance / 3 * 2,
2, Blue, pDevice);
}
}
}
}
}
} else ; {
if((*(BYTE *)GameStatus == 5))
ESPNames = false;
ESPDistances = false;
ESPLines = false;
ESPBoxes = false;
Warning = false;
}