Replace Weapon [Base_Player]
Hello Guys , Today i'm release' it Replace Code in PointBlank..
here it's
Compile to your Project C++ ^^
Note :
For Search Base_Player [Tutorial] :
Sorry For Spam , i'm just share to care to MPGH ^^
Don't Leech or will get a banned LOL
Just Click Thank's ^^
here it's

Code:
DWORD WINAPI REPLACE(LPVOID param)
{
while(1)
{
if(GetAsyncKeyState(VK_F12)&1)
{
HACK = !HACK;MessageBeep(MB_ICONINFORMATION);
}
if(HACK)
{
if(A>0)
{
int i;
for (i = 0 ; i <= 43 ; i++)
{
DWORD pBase = (DWORD)GetModuleHandleA("PointBlank.exe");
Replace(pBase+(DWORD)0x64D998,0x6D8 + (i*0x150),0x23D2BEF6);//Dual HandGun
}
}
}
Sleep(100);
}
return 0;
}
Note :
Code:
if(GetAsyncKeyState(VK_F12)&1) = Hotkey F12 (you can edit) 0x64D998 = Base_Player 0x6D8 = Pointer Secondary (gun) 0x23D2BEF6 = Offset Weapon (Dual Handgun)
Code:
First Login PB and Create Room (remember your Nick Char & Title Room) Make PB Bugtrap .. Open C.E - Attach to PointBlank / ProjectBlackout Scan : you'r NickName Char Type : Text select one address then browse this memory region take the leading address of the char nick right click - add to addres list Such registers Scan Pointer and later on you will see PointBlank.exe +000000 ex. PointBlank.exe +64D998 (indo) PointBlank.exe +000000 000 000 = Offset Base_Player ^^
Don't Leech or will get a banned LOL

Just Click Thank's ^^

