OutdatedDayzNavigator v3.4 [By sd333221]

Posts 1–15 of 134 · Page 1 of 9
DayzNavigator v3.4 [By sd333221]
All credits go to sd333221!

People need to stop uploading this and just let me handle the release of it >.>


Features
  • Based on the great dayzdb map
  • Javascript-based, runs in browser
  • Easily adaptable to new Arma versions
  • Zoom function
  • Displays Players
  • Displays Vehicles
  • Displays Tents
  • Displays Corpses
  • Auto-center function

License
  • You find the license in the "License.txt" file. By running DayzNavigator you agree to the license. I will not replace any CD-Keys in case you get banned.

Instructions
  1. Extract somewhere
  2. Launch firefox (or a different 32bit-process named 'foo.exe')
  3. Launch 'plugin-container.exe' (or launch 'plugin-container.exe' with the command line argument 'foo.exe')
  4. In your system browser a log window should open
  5. Launch DayZ

Instructions for Lingor Island
  1. Extract the files from the .rar
  2. Delete ssl3.dll
  3. Rename ssl3.dll.backup to ssl3.dll
  4. Follow the instruction from the previous set

Note
  • The Injector is not open-source. It contains a basic manual-mapper with some extra anti-detection. As it doesn't run while battle-eye is active, recompilation is not necessary.

Troubleshoot
  • In case of missing dll's/crashes you need the Visual Studio 2010 CRT!
  • Did you start it as the administrator? Is the version outdated?

Changelog
  • v1.0
  • v2.0
    1. Autorefresh is enabled by default to make the hack more intuitive.
    2. This now operates as a manually mapped dll, all script-files get dynamically generated with random names.
    3. No more console window - Log gets displayed as a html-page too.
    4. Added direction indicator for local player.
    5. Local player will now also be displayed when inside a vehicle.
  • v2.1
    1. Fixed downed-choppers not showing up
  • v2.2
    1. Updated offsets for Arma 96584
    2. Reduced default refresh delay to 1 second
    3. Loader now asks for admin permissions via manifest.
  • v2.3
    1. Added lingor support
    2. Updated for Arma beta 96751
  • v2.4
    1. Updated Offsets for 96836
    2. Reworked the loader, if you encounter an error run safemode.bat
    3. Added more cars
    4. Some minor fixes requested by community
  • v2.5
    1. Offsets will now be calculated automatically at program start via pattern scan
  • 2.6
    1. Fixed vehicles not displaying
    2. Toggle buttons should work
    3. Fixed autocenter
    4. Fixed logic error
  • v2.7
    1. Added a great patch by tSpartak to show player directions. Escaping quotes in player names as they otherwise break the javascript code.
    2. Added Skoda vehicle.
    3. Added buttons to dynamically change the refresh delay of the map from 1-20 seconds
  • v2.8
    1. Fixed that enemys were misplaced because of the rotation code.
    2. Fixed a bug that could occur when enemys looked north (reported by tSpartak)
  • v3.0
    1. Undetected again
    2. Fixed anti-pattern scan issue
    3. Increased entropy of module relocator
  • v3.1
    1. Fixed for arma 97239 and newer
  • v3.2
    1. The main-thread is called via a gate to make it impossible to get the eip of the main module
  • v3.3
    1. Fixed the problem with an 'invalid API-key'
    2. Added a button to draw markers outside of the map (following a suggestion by tSpartak) - This greatly slows the drawing down, therefore it is recommended to use in combination with 'Manual Refresh' only
  • v3.4
    1. Fixed a couple of major leaks detected by unkn


If you have any errors, try using this.

Virus Scan #1
Virus Scan #2
DayzNavigator-v3.4_mpgh.net.rar174 KB · 1,300 downloads 1/42 malicious
Thank you, lockdown and sd333221 c:
Thank you so much for another brilliant release!!
Hopefully my game will no longer lag like balls with this open
Approved or somethin
Quote Originally Posted by DayumX View Post
24 hour countdown...
Oh you *gigglez* Didn't you say the same thing on the previous thread of this hack? I've not encountered any bans using any version of this hack..
Wasn't this version supposed to show the whole map?
Edit: Forget it? Found it
Quote Originally Posted by KillingEdge View Post
Oh you *gigglez* Didn't you say the same thing on the previous thread of this hack? I've not encountered any bans using any version of this hack..
Hey man. Love your profile pic.
Quote Originally Posted by banditbat View Post
Hey man. Love your profile pic.
Well that comment wasn't creepy in the slightest
Quote Originally Posted by bougbear View Post
Well that comment wasn't creepy in the slightest
I don't think so either.

Quote Originally Posted by banditbat
Hey man. Love your profile pic.
Thank you c:
Quote Originally Posted by KillingEdge View Post
I don't think so either.



Thank you c:
Fluttershy is cooler then sliced bread.
So I'm getting failed to attach error, but I'm running both firefox and the plugin as admin, and I have Microsoft visual studio redistributable x86 installed(That is the Visual Studio 2010 CRT right?). Client and everything is up to date.

Ideas?
Is it possible for Navigator to show vehicle locations out of bounds?
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