Possible RotMG God Mode?

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Possible RotMG God Mode?
So, people on these forums have done some amazing things with the client I wouldn't have thought possible, like the fullscreen v2 hack, aimbot, autonexus, inventory viewer, etc.

However, I think it might be possible to make a godmode hack based off the /pause function. In rotmg, if you type /pause, you then become unable to move, take action, or take damage.

Would it be possible to isolate just the "not take damage" part and implement that into a client when /pause is typed for a godmode? That would be really awesome
Maybe possible with Julian Assanges help.
well then u somehow have to make it able to pause at monsters since thats not possible lol :/
Quote Originally Posted by Pseudolo View Post
well then u somehow have to make it able to pause at monsters since thats not possible lol :/
That, is Server sided since Build 119...
It has been thought and brought up too many times.
But yes its server sided so you cant really fake it.

So no to that possibility.


Im gonna say it like 7th time here but godmode was the first hack to be made (after they moved all to server)
And then it was only on 2 sites and it required a donation.
But it disconnected pretty fast. The guys could optimize it by making it disconnect 5x slower but it was still a bit too much.
Could you make the monsters not aim at you? almost like being cloaked?
All projectiles are checked. So if you turn off enemy projectiles or manipulate them in any way that they don't hit your character, you'll get kick rather quickly.
Maybe if we can find a way to change the damage that monsters do to you it can work as an god mode... like if oryx only keeps hit you 1 damage then you can heal very fast especially if you have like 700 hp and since the projectiles actually hit you you won't get kicked because of the projectile check?
Your player health is also checked on the server. So if you client is reporting that you have higher health than what they calculate you have you'll get kicked.
than why dont you make almost all projectiles do minimum dmg.
edit: my mood looks funny
Quote Originally Posted by UGCfour View Post
than why dont you make almost all projectiles do minimum dmg.
edit: my mood looks funny
Didn't you just read what Nilly said?

Quote Originally Posted by nilly View Post
Your player health is also checked on the server. So if you client is reporting that you have higher health than what they calculate you have you'll get kicked.
The server reads the amount of damage you should be taking.
Example: Let's say I got hit by a flying brain's "Pink Bolt" and I had 20 defense (no items). Each shot will do 30 damage to me.
Say I have 600 hp (To make it simple)
The server checks that I take 30 damage. If I tried to manipulate that, and change the "Pink Bolt" to do 1 damage...
Pretend I got hit about, 15 times. My client may say that I have 585 health, but the server reads it as 150 health (30 x 15 = 450... 600 - 450 = 150)
As soon as the server reads it as me having 0 health, then it'll kick me, even if my client says I have a lot.
Quote Originally Posted by MrMagma View Post
Didn't you just read what Nilly said?



The server reads the amount of damage you should be taking.
Example: Let's say I got hit by a flying brain's "Pink Bolt" and I had 20 defense (no items). Each shot will do 30 damage to me.
Say I have 600 hp (To make it simple)
The server checks that I take 30 damage. If I tried to manipulate that, and change the "Pink Bolt" to do 1 damage...
Pretend I got hit about, 15 times. My client may say that I have 585 health, but the server reads it as 150 health (30 x 15 = 450... 600 - 450 = 150)
As soon as the server reads it as me having 0 health, then it'll kick me, even if my client says I have a lot.
I didn't understand that whole thing but sounds a bit like a autonexus that's d/c's you instead. Almost like a god mode but you get kicked unless your character dies when you get kicked aswell
A projectile that does x amount of damage is the same thing as receiving x amount damage...
can u manipulate the weapon to make it always deal the maximum damage?
Quote Originally Posted by bobbywang123 View Post
can u manipulate the weapon to make it always deal the maximum damage?
Edit: On second thought, might be possible.
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