Basic Aimbot

Posts 14 of 4 · Page 1 of 1
Basic Aimbot
The Aimbot.

So first you want to skid the code below:
Code:
        if(OrionGui.killaura) //replace with your boolean location
        {
                for (int loop = 0; loop < mc.theWorld.loadedEntityList.size(); loop++)
                {
                        Entity entity = (Entity)mc.theWorld.loadedEntityList.get(loop);
                        {
                                if(entity instanceof EntityLiving && entity != mc.THEPLAYER && !entity.isDead && mc.THEPLAYER.getDistanceSqToEntity(entity) <= 25 && mc.THEPLAYER.canEntityBeSeen(entity))
                                {
                                        mc.thePlayer.faceEntity(entity, 200F, 200F);
                                        super.swingItem(); // swings hand
                                }
               
                        }
                }
        }
If you dont know what skid is then your probably one.

Then head to EntityClientPlayerMP and add the method under
Code:
public void sendMotionUpdates()
Last, make a toggle for the hack and your done.

Very inefficient way of doing this. Also, swingItem doesn't attack, just shows swing animation (useless?)
Quote Originally Posted by blicbuddy View Post
Very inefficient way of doing this. Also, swingItem doesn't attack, just shows swing animation (useless?)
I put that there for a reason. You can fix this easily.
Quote Originally Posted by Drinking Water View Post
I put that there for a reason. You can fix this easily.
Oh ok thanks
Posts 14 of 4 · Page 1 of 1

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