Idea for item hack...

Posts 115 of 19 · Page 1 of 2
Idea for item hack...
I really don't know if this has been done, but it is worth a try. Anyways, I was wondering if you could change the value of an item somewhere in the process of using a trade window.
might be, looks interesting .
That actually sounds possible.
I actually tried this out rather extensively shortly after the item hack was patched to see if I could get away with it. It seems to be server sided. When you change something like a magic pot to a bow or whatever, the change only shows up in the trading window in the client that you changed the value in. So lets say client 1 is receiving a magic pot from client two. In client one i change the value of the magic pot to something else. The trade is completed and I still get a magic pot. After the trade is complete, the item whose value you changed reverts back to the original item, everything even the art of the item changes back to normal (i.e. from a bow back to a magic pot). It's the same story for every thing else I tried, be it having client 1 change the value of an item and trading it to client 2 and stuffs.

You're welcome to try it yourself. You might find something I oversaw.
i am experiencing this with the actionscript 3 scripts coded in the client along with the cheat engine and
il see what i get as results, because right now, this might be only way to get item hack for now...
what about if you change the item code on both users ? then trade
i will try lots of combinations and see what happens
Attempts made at this will likely end up in failure. The only reason the item hack worked when it did is that while changing the item code of the health potion, you also changed the code that was sent to the server when purchasing the health potion. The server looked at this code never made any checks. It allowed you to purchase whatever item code you sent it. They added checks on the code now and that is why the item hack doesn't work anymore. So unless you find a way to get the server to spawn an item with an item code the hack won't work.
Maybe if you try it with different environments in the game you could get it to work. For example, Maybe somehow implementing a duping strategy into using a trade, lagging the trade, and therefore being able to cut off some info(I guess packets) before the server can verify that the item is real. Therefore the server won't be able to figure out if the item is real in time. Finally, log back in(or some other way to get a fresh connection to your target) and have a bugged to the @ss trade, therefore giving you have a hacked item...
I tried this before the item hack was patched, no it does not work.
And trust me, given how quickly that thing blew up, if it was possible then it would have been made public and patched a very very long time ago.
In all honesty, that first guy who leaked this is stupid. He could have EASILY hide anywhere, use the hack, and no one would ever figure it out, of course, use hack on released items, like pots, incs, etc. But no, instead of being rich, he decided to leak info... wow... I mean if I ever come up with a way to item hack or dupe, I am sorry, but I will not release that knowledge to the public, I would rather keep it for me, and get more rich. I'm just saying.
Quote Originally Posted by atenzor View Post
In all honesty, that first guy who leaked this is stupid. He could have EASILY hide anywhere, use the hack, and no one would ever figure it out, of course, use hack on released items, like pots, incs, etc. But no, instead of being rich, he decided to leak info... wow... I mean if I ever come up with a way to item hack or dupe, I am sorry, but I will not release that knowledge to the public, I would rather keep it for me, and get more rich. I'm just saying.
Maybe he just wanted it to be patched :P
A lot of people quit because of that hack, he could have easily just lost the desire to play anymore.
Quote Originally Posted by Madmayhem View Post

Maybe he just wanted it to be patched :P
A lot of people quit because of that hack, he could have easily just lost the desire to play anymore.
Some people quit because of the hack existing.
Most people quit because they got banned for exploiting it.
Quote Originally Posted by dwdude View Post
Some people quit because of the hack existing.
Most people quit because they got banned for exploiting it.
Haha, that is a very very true point XD

Though apparently everyone who used the hack only for dyes/pet purchases is being/has been unbanned
What if you can block this iformation of the item ID to get to the server, clientsided.........So when u change the item code this packet even reaches the server so the server cant change it back.....(im not very good and informed about this things its just a idea)
Posts 115 of 19 · Page 1 of 2

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?