esp-Weapons

Posts 1–15 of 20 · Page 1 of 2
esp-Weapons
Hey there
I have already made the ESP-Weapons but it has only a little problem some weapons got strange numbers
and can someone tell me please how to change those numbers to letters for example if someone has M16 (ID: 25) and the Esp weapons is turned on the world M16 appear not [25]



@Scynix
@giniyat101
@~FALLEN~
@derh.acker
@BACKD00R

thx
are you sure your esp stuff are up to date?
Quote Originally Posted by giniyat101 View Post
are you sure your esp stuff are up to date?
Yes I think,Check Mutant is working fine too
Quote Originally Posted by OneCa View Post
Yes I think,Check Mutant is working fine too
I Don't try it before
give it a hit Define The Weapons in code with their number
inside the code not at the begining
@OneCa

Code:
FLOAT FindDistance(FLOAT A, FLOAT B)
{
	FLOAT dx = A - B;
	FLOAT dy = A - B;
	FLOAT dz = A - B;

	return (FLOAT)sqrt((dx * dx) + (dy * dy) + (dz * dz)) * 0.03048f;
}
Code:
float WeaponDistance = FindDistance(Weapon->Origin, Me->Origin);

CHAR szDistance[100];
sprintf(szDistance, "[%0.0f]", (WeaponDistance));
DrawText(Position_x_of_WorldToScreen, Position_y_of_WorldToScreen, Color, szDistance, pDevice);
Quote Originally Posted by luizimloko View Post
@OneCa

Code:
FLOAT FindDistance(FLOAT A, FLOAT B)
{
	FLOAT dx = A - B;
	FLOAT dy = A - B;
	FLOAT dz = A - B;

	return (FLOAT)sqrt((dx * dx) + (dy * dy) + (dz * dz)) * 0.03048f;
}
Code:
float WeaponDistance = FindDistance(Weapon->Origin, Me->Origin);

CHAR szDistance[100];
sprintf(szDistance, "[%0.0f]", (WeaponDistance));
DrawText(Position_x_of_WorldToScreen, Position_y_of_WorldToScreen, Color, szDistance, pDevice);
thx bro but you didn't get what I needed I won't get the distance from me and the weapon I need to get the name of weapons like @Code64 and **** one
define all the 620 Weapons lol
Quote Originally Posted by Royku View Post
define all the 620 Weapons lol
Can you give a example for only 1 weapon please e.g. M16 = ID 25 ?
thx
Quote Originally Posted by OneCa View Post
Can you give a example for only 1 weapon please e.g. M16 = ID 25 ?
thx
Are you sure your CurrentGun is in the correct position and is the correct size inside of the class?
Quote Originally Posted by ~FALLEN~ View Post
Are you sure your CurrentGun is in the correct position and is the correct size inside of the class?
char unknown????[?????]; //0x0?05
int CurrentWeapon; //0x??740

check it for me please crossfire
and how to type the names of weapons ?
thx
Quote Originally Posted by OneCa View Post
any help please
where maybe the problem ?
@Scynix
@giniyat101
@~FALLEN~
@derh.acker
@BACKD00R
dude this is the index of the gun... get the names of the guns in array and when printing print the array with index the index of the gun
Quote Originally Posted by kmanev073 View Post
dude this is the index of the gun... get the names of the guns in array and when printing print the array with index the index of the gun
no, its wrong, you can see negative values in his image
^That's what I said... apparently he didn't take the hint... :| Why don't you kids ever learn? We're all getting sick of spoon-feeding your noob asses!
Posts 1–15 of 20 · Page 1 of 2

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?