teehee15 (01-21-2013)
ughh,
at the risk of being flamed hard.
here's the GCS class.
class cGameClientShell
{
public: virtual void Function0();
virtual void Function1();
virtual void Function2();
virtual void Function3();
virtual void Function4();
virtual void Function5();
virtual void Function6();
virtual void Function7();
virtual void Function8();
virtual void Function9();
virtual void Function10();
virtual void Function11();
virtual void Function12();
virtual void Function13();
virtual void Function14();
virtual void Function15();
virtual void Function16();
virtual void Function17();
virtual void Function18();
virtual void Function19();
virtual void Function20();
virtual void Function21();
virtual void Function22();
virtual void Function23();
virtual void Function24();
virtual void Function25();
virtual void Function26();
virtual void Function27();
virtual void Function28();
virtual void Function29();
virtual void Function30();
virtual void Function31();
virtual void Function32();
virtual void Function33();
virtual void Function34();
virtual void Function35();
virtual void Function36();
virtual void Function37();
virtual void Function38();
virtual void Function39();
virtual void Function40();
virtual void Function41();
virtual void Function42();
virtual void Function43();
virtual void Function44();
virtual void Function45();
virtual void Function46();
virtual void Function47();
virtual void Function48();
virtual void Function49();
virtual void Function50();
virtual void Function51();
virtual void Function52();
virtual void Function53();
virtual void Function54();
virtual void Function55();
virtual void Function56();
virtual DWORD GetClientInfoMgr();
virtual DWORD GetInterfaceManager();
virtual DWORD GetPlayerMgr();
virtual void Function60();
virtual void Function61();
virtual void Function62();
virtual void Function63();
virtual void Function64();
virtual void Function65();
virtual void Function66();
virtual void Function67();
virtual cSFXMgr* GetSFXMgr();
};
Last edited by -Bl00d-; 01-21-2013 at 02:08 AM.
Successful buys: 20
Successful sells: 4
Successful trades: 9
Scammed: 4
^^^^^^^^^^^
vouche for me?
teehee15 (01-21-2013)
I already posted this in the other thread a few hours ago... So I don't think you'll be flamed that much!
Currently coding applications in Java and C++.
"It is change, continuing change, inevitable change, that is the dominant factor in society today. No sensible decision can be made any longer without taking into account not only the world as it is, but the world as it will be." -Isaac Asimov
-Bl00d- (01-21-2013)
Currently coding applications in Java and C++.
"It is change, continuing change, inevitable change, that is the dominant factor in society today. No sensible decision can be made any longer without taking into account not only the world as it is, but the world as it will be." -Isaac Asimov
I love how people are releasing classes for attension /hmu
[MPGH]Flengo (01-21-2013),ZysorceN (01-21-2013)
[MPGH]Flengo (01-21-2013)
@Acea , I was asking for it cause mine was wrong , but then again , i retried and got it working .
-Bl00d- (01-21-2013)
Don't hate on those starting with ReClass.
A great story to go with this is mmbob. We all know him as a great VIP coder. Not only that, but his extravagant knowledge with C++.
When he was first starting, he joined Topblast with his Fire God Team thing. He let him join, a new coder mmbob was at that point.
Now what would have happened if Topblast just flame him for being a new coder, and called him a leecher?
A lot of the things we have today, we credit him for. He's not alone, he's just a good example to use.
So think twice before shutting someone down.
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
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14mth3v01d (01-21-2013),N3OH4X (01-21-2013)
holy shit now i can rape the game with Gellin's BASE WOOT Thanks BRO!!!!!