CA EU addies as of 2013-01-23
Credits
*Gellin
*USSR
*We11ington
*Me
The S2S addie is "noobproofed" but shouldn't stop anyone, hint: different numeric base
*Gellin
*USSR
*We11ington
*Me
Code:
#define ADDR_DEVICEGAME 0x009279F0 #define ADDR_GLASSWALLS 0x0057DE9A #define ADDR_DIPENGINE 0x006765CA #define ADDR_GAMESTATUS 0x3783BE94 #define ADDR_MTBWCRET 0x373B9457 #define ADDR_LTCLIENT 0x378236F8 #define ADDR_CLIENTINFOMGR 0x37822C38 #define ADDR_PLAYERMGR 0x37881454 #define ADDR_PLAYERBYINDEX 0x372CC280 #define ADDR_LOCALPLAYER 0x372CCC70 #define ADDR_WEAPONMGR 0x378711A4 #define ADDR_LOCALPTR 0x378AAFD4 #define ADDR_BUILDFONT 0x375F6280 #define ADDR_FILLFONT 0x375F6F10 #define ADDR_FONTECX 0x3786BC6C #define ADDR_GETFONTHAND 0x373C0730 #define ADDR_GETCONSOLEINT 0x373D4ED0 #define ADDR_GCS 0x3786A460 #define ADDR_LTCOMMON 0x37870FC8 #define ADDR_S_BULLETS 0x375115D6 #define ADDR_REMOTEKILL1 0x37517071 #define ADDR_REMOTEKILL2 0x37517072 #define ADDR_REMOTEKILL3 0x375173F1 #define ADDR_REMOTEKILL4 0x375173F2 #define ADDR_WEAPON_RANGE1 0x37516F49 #define ADDR_WEAPON_RANGE2 0x375172C9 #define ADDR_RAPIDFIRE1 0x3750DE87 #define ADDR_RAPIDFIRE2 0x37517A3E #define ADDR_RAPIDFIRE3 0x37513547 #define ADDR_RAPIDFIRE4 0x37517A45 #define ADDR_NORECOIL 0x374BEDFC #define ADDR_NORELOAD 0x37516CC1 #define ADDR_FORCEFPS 0x378234E8 #define ADDR_LTCSBASE 0x378236E0 #define OFF_FPS 0x18434 #define ADDR_PLAYERSTATUS 0x372C88D2 #define ADDR_NAMETAG1 0x3725D12F #define ADDR_NAMETAG2 0x3725D0A9 #define ADDR_CAMERAUPDATE 0x374C3195 #define ADDR_UNLIMITEDAMMO 0x3750DE87 #define ADDR_W2S 0x496DB0 #define ADDR_INTERSECT 0x471080 #define ADDR_D3D 0x9279F0 #define ADDR_DRAWPRIM 0x81BA58 #define ADDR_CURSORCENTER 0x805D34 #define ADDR_CONSOLEUNWRAPPED 0x48B6E0 #define ADDR_CLIENTFX 0x66F34 #define ADDR_S2S 4678832




