Cross Fire EU Addresses [BASIC] 7/04/2013

Posts 1–10 of 10 · Page 1 of 1
Cross Fire EU Addresses [BASIC] 7/04/2013
Code:
 _____________________________________________
|                                             |
|         CrossFire Address Logger            |
|            Public Logger ~ VI               |
|                  7-04-2013                  |
|_____________________________________________|
Game reached proper state, logging started...

Crossfire Entry Point : 0x400000
Crossfire .code Size : 0x25C000
Crossfire .code Offset : 0x1000

CShell Entry Point : 0x6AE0000
CShell .code Size : 0x40E000
CShell .code Offset : 0x1000

ClientFX Entry Point : 0x64000000
ClientFX .code Size : 0x33000
ClientFX .code Offset : 0x1000


Addresses Logging Started.

Successfully found the Client Error (28_3) Pointer : 0x33EBD5
_____
Started scanning the Weapon Manager
Successfully found the Pointer : 0xE349AC
Successfully found ReloadAnimRatio : 0xC38
Successfully found ChangeWeaponAnimRatio : 0xC3C
Successfully found MoveSpeedPenalty : 0xB10
Successfully found CrossHairRatioPerRealSize : 0x3B88
Successfully found AmmoDamage : 0x81C
Successfully found KnifeNormalRange : 0xA58 
Successfully found KnifeNormalAntiRate : 0xA6C 
Successfully found KnifeNormalAngle : 0xA64 
Successfully found KnifeNormalAmmoDamage : 0xC00 
_____
Adddresses in CShell.dll have been successfully logged.
Succesfully got Modulehandle of crossfire.exe
_____
Successfully found Wallhack : 0x6DDC34
Successfully found DIPEngine : 0x4B765D
Successfully found PresentEngine : 0x4CC4BF
Successfully found EndSceneEngine : 0x455FFF
______
Addresses out of crossfire.exe have been successfully logged.

Addresses logged Successfully.
. credits Haabx, used his texts
Good job but can you tell me which is WeaponMgr? I'm green in this...
Quote Originally Posted by Wijciech View Post
Good job but can you tell me which is WeaponMgr? I'm green in this...
Code:
Started scanning the Weapon Manager
Successfully found the Pointer : 0xE349AC
Quote Originally Posted by LucN View Post
Code:
Started scanning the Weapon Manager
Successfully found the Pointer : 0xE349AC
So i need now new hook only :P
@LucN Did you know how to bypass fast knife error? I think it was 22_1. And there are only 4 not patched PTC commands left?
Edit: Okay this up nevermind i solved this Can you tell me offset for no granade damage? I am lame and i dont know how to unpack cshell and get all this addys from ollydbg...
Where are my Credits, VI?

---------- Post added at 03:05 PM ---------- Previous post was at 02:58 PM ----------

Quote Originally Posted by LucN View Post
used his texts
ANYTHING
/2short
My logger is better look : Crossfire Eu Addys of 14.04.2013
Quote Originally Posted by vinke2013 View Post
My logger is better look : Crossfire Eu Addys of 14.04.2013
Yea, your mom looks better when you c+p my entrys to your post
@vinke2013
Pro, add a byte logger to your scanner. After you did it I'm gonna release it.
Code:
BYTE ReloadAnimRatio[6] = { 0xd9, 0x98, 0x38, 0x0c, 0x00, 0x00 };
BYTE ChangeWeaponAnimRatio[6] = { 0xd9, 0x9a, 0x3c, 0x0c, 0x00, 0x00 };
BYTE BulletPosOffset1[6] = { 0xd9, 0x98, 0x28, 0x35, 0x00, 0x00 };
BYTE BulletPosOffset2[6] = { 0xd9, 0x98, 0x28, 0x35, 0x00, 0x00 };
BYTE BulletPosOffset3[6] = { 0xd9, 0x98, 0x30, 0x35, 0x00, 0x00 };
BYTE ShotReactYaw1[6] = { 0x88, 0x84, 0x19, 0x34, 0x35, 0x00 };
BYTE ShotReactYaw2[6] = { 0xd9, 0x9c, 0x03, 0x38, 0x35, 0x00 };
BYTE ShotReactYaw3[6] = { 0xd9, 0x9c, 0x18, 0x3c, 0x35, 0x00 };
BYTE ShotReactPitch1[6] = { 0x88, 0x84, 0x0b, 0x08, 0x37, 0x00 };
BYTE ShotReactPitch2[6] = { 0xd9, 0x9c, 0x18, 0x0c, 0x37, 0x00 };
BYTE ShotReactPitch3[6] = { 0xd9, 0x9c, 0x03, 0x10, 0x37, 0x00 };
BYTE DetailPerturbShot[6] = { 0xd9, 0x9c, 0x81, 0xf8, 0x0e, 0x00 };
BYTE DetailReactPitchShot[6] = { 0xd9, 0x9c, 0x8a, 0x60, 0x10, 0x00 };
BYTE DetailReactYawShot[6] = { 0xd9, 0x9c, 0x90, 0xc8, 0x11, 0x00 };
BYTE PerturbMin[6] = { 0x8d, 0x1c, 0x9d, 0x3c, 0x05, 0x00 };
BYTE PerturbMax[6] = { 0x8d, 0x1c, 0x9d, 0xa4, 0x06, 0x00 };
I'm gonna tell you how it works, ya? Save the bytes of an address into an array and you have it!
Simple as ....[COLOR="Silver"]

Sorry for mentioning you here LucN, sry
Posts 1–10 of 10 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?