Client Emulator Concept ?
Hey guys, after reading this thread: http://www.mpgh.net/forum/242-crossf...se-analyz.html
I was wondering... What if you could make a CLIENT Emulator?
Where you could connect to the server with it, and send out fake packets of data.
Doing this you could possibly create a sort of "Server-sided Trainer / unlocker" ??
You could then change server based information (if you say it like that, it more or less becomes illegal
)
But maybe make it not change server information, rather replicate the information the client creates(for legal purposes) :P
What do you guys think??
I was wondering... What if you could make a CLIENT Emulator?
Where you could connect to the server with it, and send out fake packets of data.
Doing this you could possibly create a sort of "Server-sided Trainer / unlocker" ??

You could then change server based information (if you say it like that, it more or less becomes illegal
)But maybe make it not change server information, rather replicate the information the client creates(for legal purposes) :P
What do you guys think??

