SolvedSpawn smoke grenades script

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Spawn smoke grenades script
Does anyone have or can script a smoke grenade script?

description:

Spawns arround 6 smoke grenade arround the player (can be different color or any color or just one color)
Try this
Code:
if (isnil ("HaxSmokeOn")) then 
{
    SmokeOn = 0;
};

if (SmokeOn==0) then
{
    SmokeOn=1;
    hint "Smoke is ON!";
    
    _sCode = 'while {SmokeOn==1} do {';
    _sCode = _sCode + 'Flare = "SmokeShell" createVehicle position vehicle player;Flare attachTo [vehicle player,[0,0,0]];';
    _sCode = _sCode + 'Flare1 = "Smokeshellpurple" createVehicle position vehicle player;Flare1 attachTo [vehicle player,[0.1,0,0]];';
    _sCode = _sCode + 'Flare2 = "Smokeshellgreen" createVehicle position vehicle player;Flare2 attachTo [vehicle player,[0.2,0,0]];';
    _sCode = _sCode + 'Flare3 = "Smokeshellpurple" createVehicle position vehicle player;Flare3 attachTo [vehicle player,[0.3,0,0]];';
    _sCode = _sCode + 'Flare4 = "Smokeshellgreen" createVehicle position vehicle player;Flare4 attachTo [vehicle player,[0.4,0,0]];';
    _sCode = _sCode + 'Flare5 = "Smokeshellgreen" createVehicle position vehicle player;Flare5 attachTo [vehicle player,[0.5,0,0]];';
    _sCode = _sCode + 'Flare6 = "Smokeshellgreen" createVehicle position vehicle player;Flare6 attachTo [vehicle player,[0.6,0,0]];';
    _sCode = _sCode + 'Flare7 = "SmokeShellRed" createVehicle position vehicle player;Flare7 attachTo [vehicle player,[0.7,0,0]];';
    _sCode = _sCode + 'Flare8 = "SmokeShellRed" createVehicle position vehicle player;Flare8 attachTo [vehicle player,[0.8,0,0]];';
    _sCode = _sCode + 'sleep 28;};';
    
    [] spawn compile _sCode;
}
else
{
    sleep 0.5;
    deleteVehicle Flare;
    deleteVehicle Flare1;
    deleteVehicle Flare2;
    deleteVehicle Flare3;
    deleteVehicle Flare4;
    deleteVehicle Flare5;
    deleteVehicle Flare6;
    deleteVehicle Flare7;
    deleteVehicle Flare8;
    SmokeOn=0;
    hint "Smoke is OFF!";
};
was taken from this thread.
http://www.mpgh.net/forum/624-dayz-h...nbooooows.html
Quote Originally Posted by Terror In Paradise View Post
Try this
Code:
if (isnil ("HaxSmokeOn")) then 
{
    SmokeOn = 0;
};

if (SmokeOn==0) then
{
    SmokeOn=1;
    hint "Smoke is ON!";
    
    _sCode = 'while {SmokeOn==1} do {';
    _sCode = _sCode + 'Flare = "SmokeShell" createVehicle position vehicle player;Flare attachTo [vehicle player,[0,0,0]];';
    _sCode = _sCode + 'Flare1 = "Smokeshellpurple" createVehicle position vehicle player;Flare1 attachTo [vehicle player,[0.1,0,0]];';
    _sCode = _sCode + 'Flare2 = "Smokeshellgreen" createVehicle position vehicle player;Flare2 attachTo [vehicle player,[0.2,0,0]];';
    _sCode = _sCode + 'Flare3 = "Smokeshellpurple" createVehicle position vehicle player;Flare3 attachTo [vehicle player,[0.3,0,0]];';
    _sCode = _sCode + 'Flare4 = "Smokeshellgreen" createVehicle position vehicle player;Flare4 attachTo [vehicle player,[0.4,0,0]];';
    _sCode = _sCode + 'Flare5 = "Smokeshellgreen" createVehicle position vehicle player;Flare5 attachTo [vehicle player,[0.5,0,0]];';
    _sCode = _sCode + 'Flare6 = "Smokeshellgreen" createVehicle position vehicle player;Flare6 attachTo [vehicle player,[0.6,0,0]];';
    _sCode = _sCode + 'Flare7 = "SmokeShellRed" createVehicle position vehicle player;Flare7 attachTo [vehicle player,[0.7,0,0]];';
    _sCode = _sCode + 'Flare8 = "SmokeShellRed" createVehicle position vehicle player;Flare8 attachTo [vehicle player,[0.8,0,0]];';
    _sCode = _sCode + 'sleep 28;};';
    
    [] spawn compile _sCode;
}
else
{
    sleep 0.5;
    deleteVehicle Flare;
    deleteVehicle Flare1;
    deleteVehicle Flare2;
    deleteVehicle Flare3;
    deleteVehicle Flare4;
    deleteVehicle Flare5;
    deleteVehicle Flare6;
    deleteVehicle Flare7;
    deleteVehicle Flare8;
    SmokeOn=0;
    hint "Smoke is OFF!";
};
was taken from this thread.
http://www.mpgh.net/forum/624-dayz-h...nbooooows.html
thanks bro
Quote Originally Posted by wasabi22 View Post
thanks bro
No problem
Quote Originally Posted by Terror In Paradise View Post
No problem
^^^^^^^^^^^^^^^^
I tried it but i dont want it attached to me, i took out the attatchTo part and now it doesnt spawn the smoke grenades
Quote Originally Posted by wasabi22 View Post
^^^^^^^^^^^^^^^^
I tried it but i dont want it attached to me, i took out the attatchTo part and now it doesnt spawn the smoke grenades
I got it from a thread. I didn't make it.
Quote Originally Posted by Terror In Paradise View Post
I got it from a thread. I didn't make it.
well i edited another script and just changed the name class > so te script now spawns smokegrenade wherever i click on the map lol
Quote Originally Posted by wasabi22 View Post
well i edited another script and just changed the name class > so te script now spawns smokegrenade wherever i click on the map lol
Solved.
/Closed
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