Is there anything wrong with this loop?
Addresses are correctly defined, but whenever I turn it on, CF just crashes(no error message, no Xtrap warning, nothing):
It happens with any hack that uses WeaponMgr, but others(Fast Defuse, No Fall Damage) are working fine... any help?
Code:
for(int y =0; y<321;y++)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + WeaponRange) = 172200;
}


