Non-static adresses
Hey!
Today I messed around with memory manipulation in C#. After I had to change a label's text to an adress that have been read from the memory, I noticed, after I change that value ingame, the adress will change too. So it is non-static. How can I work with these in C#? I read something about pointers or something, but I would be very happy if you could tell me about this(I'm new to cheat-engine things).
Thanks a lot!
Today I messed around with memory manipulation in C#. After I had to change a label's text to an adress that have been read from the memory, I noticed, after I change that value ingame, the adress will change too. So it is non-static. How can I work with these in C#? I read something about pointers or something, but I would be very happy if you could tell me about this(I'm new to cheat-engine things).
Thanks a lot!
