help coderz! why it is gameguard? c++2010
#include <windows.h>
#include <stdio.h>
#define ADR_PlayerPointer 0x009DA710
#define ADR_ServerPointer 0x009D96B8
#define ADR_GlassWalls 0x009D8864
DWORD *ingame= (DWORD*)ADR_PlayerPointer;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
void glasswall()
{
if(GetKeyState(VK_MBUTTON))
*(long*)ADR_GlassWalls = 4;
else {
*(long*)ADR_GlassWalls = 0;
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
glasswall();
}
Sleep (200);
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
#include <stdio.h>
#define ADR_PlayerPointer 0x009DA710
#define ADR_ServerPointer 0x009D96B8
#define ADR_GlassWalls 0x009D8864
DWORD *ingame= (DWORD*)ADR_PlayerPointer;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
void glasswall()
{
if(GetKeyState(VK_MBUTTON))
*(long*)ADR_GlassWalls = 4;
else {
*(long*)ADR_GlassWalls = 0;
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
glasswall();
}
Sleep (200);
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{

may outside link @