Addy logger after patch [15/8/2013]

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Addy logger after patch [15/8/2013]
No logs posted so i decided to release one ..
Code:
||==================Ramo's Addy Logger=====================||
||====================== Crossfire: =========================||
#define Wall Hack 0x743B54
#define See Ghosts 0x743B68
                                         
||==================Ramo's Addy Logger=====================||
||====================== CShell: ===========================||
                                                                 
||=================== ~~ WeaponMgr ~~ =====================||
#define WeaponMgr 0x1002634
#define No Reload 0xC3C
#define No Change 0xC40
#define NoSpread 0x3F88
#define PerturbMin 0x544
#define PerturbMax 0x6AC
#define BulletPosOffset 0x3534
#define ShotReactYaw 0x3544
#define ShotReactPitch 0x3714
#define DetailReactPitchShot 0x1064
#define DetailReactYawShot 0x11CC
#define DetailPerturbShot 0xEFC
#define AmmoDamage 0x81C
#define MoveSpeedPenalty 0x3954
#define Weapon Range 0x80C
#define Knockback 0x3D30
#define ZoomInMoveSpeedPenalty 0x3954
#define MovePenaltyForDelayFire 0x3958
||=================== ~~ Knife ~~ =====================||
#define KnifeNormalAniRate 0xA6C
#define KnifeBigshotAniRate 0xA98
#define KnifeNormalAniRate2 0xAB8
#define KnifeBigshotAniRate2 0xADC
#define KnifeNormalAmmoDamage 0xC04
#define KnifeBigshotAmmoDamage 0xC10
#define KnifeNormalAmmoDamage2 0xC1C
#define KnifeBigshotAmmoDamage2 0xC28
||=================== ~~ Damages ~~ =====================||
#define DamageZonePtr 0x56D068
#define VisibleZoneIndex 0x56CFCC
#define DamagePerSec 0x56D058
#define FallDamage 0x1002614
#define DamageCameraPenalty 0x391C
||=================== ~~ PlayerInfo ~~ =====================||
#define PlayerBasicInfo 0xF9B368
#define MovementDuckWalkRate 0xC
#define C4PlantTime 0x7C
#define C4DefuseTime 0x80
#define MaxCanDefuseDistance 0x84
#define CharacterHiddenAlpha 0x88
#define CharacterHiddenWalkAlpha 0x8C
#define CharacterHiddenRunAlpha 0x90
||=================== ~~ WTW ~~ =====================||
#define AttackMoveTypeRunningLSidePercentage 0x200
#define AttackMoveTypeRunningRSidePercentage 0x204
#define AttackMoveTypeWalkingLSidePercentage 0x208
||=================== ~~ ESP ~~ =====================||
#define ESP 0x600BC8
#define GetBoneAddress 0x5FE0D4
#define Clients  0x7494
#define ClassOffset 0x748C 
#define ClassSize 0x4C8
||=================== ~~ PTC ~~ =====================||
#define PTC 0x600BBC
#define PTC Offset 0x204
||================= ~~ Aimbot ~~ ====================||
#define Yaw 0x150
#define Pitch 0x154
#define Roll 0x158
||================= ~~ PlayerPTR ~~ ====================||
#define PlayerPtr 0x60FA88
#define PlayerPtrOffset 0x54
#define FlyHack 0x64C
#define NoRecoil_1 0x272
#define NoRecoil_2 0x50
#define NoRecoil_3 0x278
#define NoReload 0x340
||============= ~~ Client28_3 Bypass ~~ ================||
#define Client28_3 0x3A8EE5
||================== ~~ Finished ~~ ====================||
Enjoy !!
Such a perfect addylogger. Wish I have this kind of amazing addylogger too..
how do i use these codes sorry im new to this coding thing, i want a chams and norecoil hackk for this game i dnt know where to find or how to use these codes to hav the hack,,
AttackMoveTypeRunningLSidePercentage
AttackMoveTypeRunningRSidePercentage
AttackMoveTypeWalkingLSidePercentage

i try WTW string and See:

1023B5E2 68 944E5510 PUSH CShell.10554E94 ; ASCII "AttackMoveTypeRunningLSidePercentage"
1023B5E7 50 PUSH EAX
1023B5E8 E8 137F2500 CALL CShell.10493500
1023B5ED 83C4 08 ADD ESP,8
1023B5F0 85C0 TEST EAX,EAX
1023B5F2 74 1B JE SHORT CShell.1023B60F
1023B5F4 8B48 04 MOV ECX,DWORD PTR DS:[EAX+4]
1023B5F7 8B51 04 MOV EDX,DWORD PTR DS:[ECX+4]
1023B5FA 8B42 04 MOV EAX,DWORD PTR DS:[EDX+4]
1023B5FD 50 PUSH EAX
1023B5FE FFD3 CALL EBX
1023B600 8B0D 0C610611 MOV ECX,DWORD PTR DS:[1106610C]
1023B606 83C4 04 ADD ESP,4
1023B609 8981 BC010000 MOV DWORD PTR DS:[ECX+1BC],EAX
1023B60F 8B4C24 2C MOV ECX,DWORD PTR SS:[ESP+2C]

0x1BC <==== WTW Offset ??
0x106610C <==== clientshell pointer?
Quote Originally Posted by Astr3Lune View Post
AttackMoveTypeRunningLSidePercentage
AttackMoveTypeRunningRSidePercentage
AttackMoveTypeWalkingLSidePercentage

i try WTW string and See:

1023B5E2 68 944E5510 PUSH CShell.10554E94 ; ASCII "AttackMoveTypeRunningLSidePercentage"
1023B5E7 50 PUSH EAX
1023B5E8 E8 137F2500 CALL CShell.10493500
1023B5ED 83C4 08 ADD ESP,8
1023B5F0 85C0 TEST EAX,EAX
1023B5F2 74 1B JE SHORT CShell.1023B60F
1023B5F4 8B48 04 MOV ECX,DWORD PTR DS:[EAX+4]
1023B5F7 8B51 04 MOV EDX,DWORD PTR DS:[ECX+4]
1023B5FA 8B42 04 MOV EAX,DWORD PTR DS:[EDX+4]
1023B5FD 50 PUSH EAX
1023B5FE FFD3 CALL EBX
1023B600 8B0D 0C610611 MOV ECX,DWORD PTR DS:[1106610C]
1023B606 83C4 04 ADD ESP,4
1023B609 8981 BC010000 MOV DWORD PTR DS:[ECX+1BC],EAX
1023B60F 8B4C24 2C MOV ECX,DWORD PTR SS:[ESP+2C]

0x1BC <==== WTW Offset ??
0x106610C <==== clientshell pointer?
bro may ask for the source code WTW?
Quote Originally Posted by sabatbatu View Post
bro may ask for the source code WTW?
iya bro.
ane mau bikin WTW/Fly/superjump.
tapi gk ada satu pun yg work.

ente ada solusi gk?
Quote Originally Posted by Astr3Lune View Post
iya bro.
ane mau bikin WTW/Fly/superjump.
tapi gk ada satu pun yg work.

ente ada solusi gk?
gwe juga mau buat wtw bingung nih
Quote Originally Posted by sabatbatu View Post
gwe juga mau buat wtw bingung nih
kalo Wtw and fly Ane bingung Source code nya.

yg work yg mna.
Quote Originally Posted by Astr3Lune View Post
kalo Wtw and fly Ane bingung Source code nya.

yg work yg mna.
kayak gini bang sc nya
if (OnOff_WTW)
{
DWORD ClientShell = *(DWORD*)(CShell + CShell_Pointer);
PlayerClient = *(DWORD*)( ClientShell + CShell_Player );
if (PlayerClient)
{
for (int i=0; i<0x1FF; ++i)
{
if (*(float*)(PlayerClient + 4*i) == 56)
{
*(float*)(PlayerClient + 4*i) = -56;
}
}
}
}

source : base pceumel
Quote Originally Posted by sabatbatu View Post
kayak gini bang sc nya
if (OnOff_WTW)
{
DWORD ClientShell = *(DWORD*)(CShell + CShell_Pointer);
PlayerClient = *(DWORD*)( ClientShell + CShell_Player );
if (PlayerClient)
{
for (int i=0; i<0x1FF; ++i)
{
if (*(float*)(PlayerClient + 4*i) == 56)
{
*(float*)(PlayerClient + 4*i) = -56;
}
}
}
}

source : base pceumel

Work or not?

English: i try that source WTW bur Not work

Indonesia: ane dh coba source itu tapi gk work bro
could you give me pattern for GetBoneAddress please
Quote Originally Posted by ComboDance View Post
could you give me pattern for GetBoneAddress please
string: M-bone Head
Quote Originally Posted by -[I]fLuX View Post
string: M-bone Head
thanks
/ms2short
Quote Originally Posted by ramo View Post
#define FlyHack 0x64C
#define NoRecoil_1 0x272
#define NoRecoil_2 0x50
#define NoRecoil_3 0x278
#define NoReload 0x340
can you give me strings or binary?
Client error by pass working?
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