Skip to content
MPGHThe Dark Arts
/
RegisterLog in
Forum
Community
What's NewLatest posts across the boardTrendingHottest threads right nowSubscribedThreads you follow
Discussion
GeneralIntroductionsEntertainmentDebate FortFlaming & Rage
Board
News & AnnouncementsMPGH TimesSuggestions & HelpGiveaways
More Sections
Art & Graphic DesignProgrammingHackingCryptocurrency
Hacks & Cheats
Games
ValorantCS2 / CS:GOCall of Duty / WarzoneFortniteApex LegendsEscape From Tarkov
+14 moreLeague of LegendsGTA VMinecraftRustROTMGBattlefieldTroveBattleOnCombat ArmsCrossFireBlackshotRuneScapeDayZDead by Daylight
Resources
Game Hacking TutorialsReverse EngineeringGeneral Game HackingAnti-CheatConsole Game Hacking
Tools
Game Hacking ToolsTrainers & CheatsHack/Release NewsNew
Submit a release →Share your cheat, tool, or config with the community.
AINEW
AI Tools
General & DiscussionPrompt EngineeringLLM JailbreaksHotAI Agents & AutomationLocal / Open Models
AI × Gaming
AI Aimbots & VisionML Anti-CheatGame Bots & Automation
Create
AI Coding / Vibe CodingAI Art & MediaAI Voice & TTS
The AI frontier →Where game hacking meets modern machine learning. Jump in.
Marketplace
Buy & Sell
SellingBuyingTradingUser Services
Trust & Safety
Middleman LoungeMarketplace TalkVouch Copy Profiles
Money
Cryptocurrency TalkCurrency ExchangeWork & Job Offers
Start selling →List accounts, services, and goods. Use the middleman to trade safe.
MPGH The Dark Arts

A community for offensive security research, reverse engineering, and AI.

Community

ForumMarketplaceSearch

Account

RegisterLog in

Legal

Privacy PolicyForum RulesHelp & FAQ
© 2026 MPGH · All rights reserved.Built by the community, for the community. For educational purposes onlyContent is shared for security research and education — we don't condone illegal use. You're responsible for complying with applicable laws. Use at your own risk.
Home › Forum › MultiPlayer Game Hacks & Cheats › Realm of the Mad God Hacks & Cheats › Realm of the Mad God Help & Requests › Getting the Sprite Sheets

Getting the Sprite Sheets

Posts 1–10 of 10 · Page 1 of 1
maat7043
maat7043
Getting the Sprite Sheets
Hey guys I have been playing around with making my own game using XNA Game Studios and I was going to start out by basically recreating ROTMG. Does anyone know a good way to get the sprite sheets and images such as the title screen?

Thanks!
#1 · 12y ago
Shadow_BR
Shadow_BR
You can just decompile it lol
#2 · 12y ago
maat7043
maat7043
Decompile with?
I am well aware of where they are located within the .swf, but I dont know how to pull them with RABCDasm. I tried using the snapshot tool from Sothink, but it doesnt work very well and will require more work than I care for.

All the references to the embedded assets are in *\kabam\rotmg\assets but not the actual sheets

Care to elaborate
#3 · edited 12y ago · 12y ago
maat7043
maat7043
/SOLVED
I made a tutorial answering this for others
#4 · 12y ago
JU
JustAnoobROTMG
FFDEC, bro
#5 · 12y ago
maat7043
maat7043
I use that all the time. It has an option to save assets as a .png?
#6 · 12y ago
nilly
nilly
Quote Originally Posted by JustAnoobROTMG View Post
FFDEC, bro
I've been looking at this lately. Looks way better than rabcdasm. Since it is open source, I was thinking of updating the mod selector to make use of it. Advantages? Will be cross platform compatible (no more excuses for mac users), the possibility of using as3 source code inserts rather than avm2 bytecode, and the ability to add features like auto updating of mods.

As a first project, I was thinking about making a client hexer out of it to get familiar with the source. It would automatically apply the current version to the swf without needing to input the version the person wants to hex to or the current version of the swf being hexed. It would also work with macs.
#7 · edited 12y ago · 12y ago
Beex
Beex
Quote Originally Posted by nilly View Post
I've been looking at this lately. Looks way better than rabcdasm. Since it is open source, I was thinking of updating the mod selector to make use of it. Advantages? Will be cross platform compatible (no more excuses for mac users), the possibility of using as3 source code inserts rather than avm2 bytecode, and the ability to add features like auto updating of mods.

As a first project, I was thinking about making a client hexer out of it to get familiar with the source. It would automatically apply the current version to the swf without needing to input the version the person wants to hex to or the current version of the swf being hexed. It would also work with macs.
Really good idea.
#8 · 12y ago
JU
JustAnoobROTMG
hum. FFDEC always fail to properly disassemble many functions in of one of the important class, like Player.
But, its still helps.
As3 Sorcerer is more accurate, but we dont have the source, and its ot free.

Quote Originally Posted by maat7043 View Post
I use that all the time. It has an option to save assets as a .png?
#9 · edited 12y ago · 12y ago
maat7043
maat7043
Nice. That would have saved me some time
#10 · 12y ago
Posts 1–10 of 10 · Page 1 of 1

Post a Reply

Similar Threads

  • Need help finding the sprite sheetBy RaymondW in Realm of the Mad God Help & Requests
    1Last post 13y ago
  • Can i get the steam account gen???By domin8666 in WarRock - International Hacks
    1Last post 19y ago
  • [help]how would i get the superjump address?By fable741 in WarRock - International Hacks
    9Last post 19y ago
  • were can i get the patch ?By ballin22 in WarRock Korea Hacks
    13Last post 19y ago
  • how do i get the new wepsBy ballin22 in WarRock Korea Hacks
    8Last post 19y ago

Tags for this Thread

None