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  1. #31
    rpang808's Avatar
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    Quote Originally Posted by jwing6872 View Post
    I don't understand how you make the "ww.realmofthemadgod.com/AGC..." thingy into a file.
    in chrome go to the upper right where the button with three lines are then press "save page as..." hope i helped, also delete all the mods in the /mods folder

  2. The Following User Says Thank You to rpang808 For This Useful Post:

    maat7043 (03-01-2014)

  3. #32
    maat7043's Avatar
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    Quote Originally Posted by rpang808 View Post
    in chrome go to the upper right where the button with three lines are then press "save page as..." hope i helped, also delete all the mods in the /mods folder
    This guy read the instructions

    Code:
    Connect to Production:
    Line: 438
    _-0y-\_-0IK.class.asasm
    
    Force Low Quality:
    Line: 244
    WebMain.class.asasm
    
    No Quest Delay:
    Line: 314
    com\company\assembleegameclient\map\Quest.class.asasm
    
    Updated Code:
          jump                L24
    
    Change FPS Cap to 60fps:
    Line: 244
    WebMain.class.asasm
    
    LavaWalls Hack V2:
    Line: 3324
    com\company\assembleegameclient\objects\Player.class.asasm
    
    Code Added:
    #set mouseClass     com.company.assembleegameclient.game:_-x
    #set mouseClicked   _-mw
    
    Numerical HP/MP/Fame:
    Line: 1476
    com\company\assembleegameclient\ui\StatusBar.class.asasm
    
    AutoNexus:
    Line: 5159
    com\company\assembleegameclient\objects\Player.class.asasm
    
    Updated Code:
    charHp:     _-0Cp
    charMaxHp:  _-0N2
    
    Confuse:
    Line: 2062
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Drunk:
    Line: 2016
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Blind:
    Line: 1963
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Hallucinating:
    Line: 2373
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Unstable:
    Line: 2879
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Darkness:
    Line: 2924
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    SW Tile Hack:
    Line: 4898
    com\company\assembleegameclient\objects\Player.class.asasm
    
    No Necromancer Particles:
    Line: 11798
    _-GI\_-nS.class.asasm
    
    HP Bars:
    Line: 153
    com/company/assembleegameclient/objects/Character.class.asasm
    
    Updated Code: 
    #set nsCharacter            "_-1Bg" ;found in com/company/assembleegameclient/objects/Character.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set spnsGameObject         "_-9U"  ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set spnsBasicObject        "_-0ll"  ;found in com/company/assembleegameclient/objects/BasicObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set graphicUtils           "_-0X0"  ;is one of the classes found in com/company/util/ . File size about 30kb.
    #set graphicUtilsCommands   "_-1lZ"  ;is a parameter of the above class [trait const QName(PackageNamespace(""), "_-Name") slotid 2 type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "int")>) end]
    #set charPos                "_-ho" ;may be 12S instead found in com/company/assembleegameclient/objects/BasicObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>) end]
    #set charHealth "_-0Cp"              ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    #set charMaxHealth "_-0N2"          ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    #set playerMana "_-D-"              ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "Number") value Integer(0) end]
    #set playerMaxMana "_-Cz"           ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    #set gameBoard "_-EA"               ;found in com/company/assembleegameclient/objects/GameObject.class.asasm as an argument to the draw function [param QName(PackageNamespace("com.company.assembleegameclient.map"), "_-Name")] 
    
    Disable SW Slow Effect:
    Line: 1790
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Modify Speed in SW:
    Line: 4954
    com\company\assembleegameclient\objects\Player.class.asasm
    
    Update Code:
    #set Props    _-0dE
    #set Speed    _-Kf
    
    All Tiles SW Tiles are White and the trees have been replaced with Valentines
    
    Remove Loading Screen:
    Line: 129
    _-0lT\_-0SO.class.asasm
    
    Allow Spammable Notifications:
    Line: 355
    _-77\_-XH.class.asasm
    
    No Ally Projectiles:
    Line: 3242
    Line: 3906
    com\company\assembleegameclient\objects\Projectile.class.asasm
    
    Updated Code: 
    #set ownBullet       _-VU
    
    Round Net Jitter:
    Line: 629
    _-GI\JitterWatcher.class.asasm
    
    Language Selection:
    Line: 359
    _-0-Y\_-1mm.class.asasm
    
    Reconnect with P:
    
    Dispatch:
    #set keyCodes: _-1RF
    File2Mod: com\company\assembleegameclient\game\_-x.class.asasm
    Line: 3819
    
    Var:
    #set recon_event1: _-SN
    #set recon_event2: _-180
    File2Mod: com\company\assembleegameclient\game\_-x.class.asasm
    Line: 5568
    
    Save:
    #set hotkeyClass: _-x
    File2Mod: _-GI\_-nS.class.asasm
    Line: 16483
    
    Add Local Host to Server List:
    
    Function:
    #set fullfunctionname: _-6o:_-mo/LocalhostServer
    #set ServerNS: _-1p9
    #set portProperty: _-1W6
    File2mod: _-6o\_-mo.class.asasm
    Line: 281
    
    Add:
    File2mod: _-6o\_-mo.class.asasm
    Line: 211
    Last edited by Lovroman; 03-01-2014 at 10:58 AM.

  4. #33
    loljoestfu's Avatar
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    Quote Originally Posted by maat7043 View Post
    This guy read the instructions

    Code:
    Connect to Production:
    Line: 438
    _-0y-\_-0IK.class.asasm
    
    Force Low Quality:
    Line: 244
    WebMain.class.asasm
    
    No Quest Delay:
    Line: 314
    com\company\assembleegameclient\map\Quest.class.asasm
    
    Updated Code:
          jump                L24
    
    Change FPS Cap to 60fps:
    Line: 244
    WebMain.class.asasm
    
    LavaWalls Hack V2:
    Line: 3324
    com\company\assembleegameclient\objects\Player.class.asasm
    
    Code Added:
    #set mouseClass     com.company.assembleegameclient.game:_-x
    #set mouseClicked   _-mw
    
    Numerical HP/MP/Fame:
    Line: 1476
    com\company\assembleegameclient\ui\StatusBar.class.asasm
    
    AutoNexus:
    Line: 5159
    com\company\assembleegameclient\objects\Player.class.asasm
    
    Updated Code:
    charHp:     _-0Cp
    charMaxHp:  _-0N2
    
    Confuse:
    Line: 2062
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Drunk:
    Line: 2016
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Blind:
    Line: 1963
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Hallucinating:
    Line: 2373
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Unstable:
    Line: 2879
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Darkness:
    Line: 2924
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    SW Tile Hack:
    Line: 4898
    com\company\assembleegameclient\objects\Player.class.asasm
    
    No Necromancer Particles:
    Line: 11798
    _-GI\_-nS.class.asasm
    
    HP Bars:
    Line: 153
    com/company/assembleegameclient/objects/Character.class.asasm
    
    Updated Code: 
    #set nsCharacter            "_-1Bg" ;found in com/company/assembleegameclient/objects/Character.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set spnsGameObject         "_-9U"  ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set spnsBasicObject        "_-0ll"  ;found in com/company/assembleegameclient/objects/BasicObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set graphicUtils           "_-0X0"  ;is one of the classes found in com/company/util/ . File size about 30kb.
    #set graphicUtilsCommands   "_-1lZ"  ;is a parameter of the above class [trait const QName(PackageNamespace(""), "_-Name") slotid 2 type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "int")>) end]
    #set charPos                "_-ho" ;may be 12S instead found in com/company/assembleegameclient/objects/BasicObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>) end]
    #set charHealth "_-0Cp"              ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    #set charMaxHealth "_-0N2"          ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    #set playerMana "_-D-"              ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "Number") value Integer(0) end]
    #set playerMaxMana "_-Cz"           ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    #set gameBoard "_-EA"               ;found in com/company/assembleegameclient/objects/GameObject.class.asasm as an argument to the draw function [param QName(PackageNamespace("com.company.assembleegameclient.map"), "_-Name")] 
    
    Disable SW Slow Effect:
    Line: 1790
    com\company\assembleegameclient\objects\GameObject.class.asasm
    
    Modify Speed in SW:
    Line: 4954
    com\company\assembleegameclient\objects\Player.class.asasm
    
    Update Code:
    #set Props    _-0dE
    #set Speed    _-Kf
    
    All Tiles SW Tiles are White and the trees have been replaced with Valentines
    
    Remove Loading Screen:
    Line: 129
    _-0lT\_-0SO.class.asasm
    
    Allow Spammable Notifications:
    Line: 355
    _-77\_-XH.class.asasm
    
    No Ally Projectiles:
    Line: 3242
    Line: 3906
    com\company\assembleegameclient\objects\Projectile.class.asasm
    
    Updated Code: 
    #set ownBullet       _-VU
    
    Round Net Jitter:
    Line: 629
    _-GI\JitterWatcher.class.asasm
    
    Language Selection:
    Line: 359
    _-0-Y\_-1mm.class.asasm
    
    Reconnect with P:
    
    Dispatch:
    #set keyCodes: _-1RF
    File2Mod: com\company\assembleegameclient\game\_-x.class.asasm
    Line: 3819
    
    Var:
    #set recon_event1: _-SN
    #set recon_event2: _-180
    File2Mod: com\company\assembleegameclient\game\_-x.class.asasm
    Line: 5568
    
    Save:
    #set hotkeyClass: _-x
    File2Mod: _-GI\_-nS.class.asasm
    Line: 16483
    
    Add Local Host to Server List:
    
    Function:
    #set fullfunctionname: _-6o:_-mo/LocalhostServer
    #set ServerNS: _-1p9
    #set portProperty: _-1W6
    File2mod: _-6o\_-mo.class.asasm
    Line: 281
    
    Add:
    File2mod: _-6o\_-mo.class.asasm
    Line: 211
    thanks for the codes.

  5. #34
    CancerFetus's Avatar
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    as long as i put a new fresh client in it ill be able to hex it? if any more hot fixes?

  6. #35
    maat7043's Avatar
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    Quote Originally Posted by CancerFetus View Post
    as long as i put a new fresh client in it ill be able to hex it? if any more hot fixes?
    Yes minus the hex part. The tool will update the hack for you when a new version is released

  7. #36
    hackenberry's Avatar
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    Nice job on this maat. Had a couple questions.

    So does Hex ever work anymore? Is there any reason to have the Hex button there?

    Oh and my OCD really wants you to line up those buttons better on the main launch dialog, and add a little vertical space between top and bottom row of buttons .

    Did you ever talk to someone about including the client download part? I though I saw another tool posted that did that, or perhaps it just figured out the URL to the latest client? I didn't actually try it. I actually wrote my own tool to download the client a while back so if you can’t release it in yours it would be great if you could auto select the newest .swf file in the Clients directory. That way my lazy arse wouldn't have to choose it every time

    While I'm on a roll thinking up lots of work for you to do The click drag to select on the add hacks is nice, but I always try CTRL+A to select all and am sad when it doesn't work . Even better would be to remember what I selected last time and have it ready to go!

    Is that Settings button on the Add Hacks dialog supposed to do anything?

    Again good job, Thanks

  8. #37
    maat7043's Avatar
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    Change Log:
    *Fixed a small bug in the Mod Selector code
    *Removed the Hexer Button
    *Lined up the buttons on the first page
    *Added in the feature to get the most recent client since Lovroman said it was ok
    *Select All
    *Select None Button
    *MOD: is now preceding all of the hacks added from the /mods folder

    Working on:
    *Currently adding in the following settings
    remember last selection
    remember last swf
    various hacks options such as Autonexus
    Last edited by maat7043; 03-04-2014 at 05:27 AM.

  9. #38
    hackenberry's Avatar
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    Wow, You da Man! Can't wait to try out the new stuff. Thanks

  10. #39
    JustAnoobROTMG's Avatar
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    Quote Originally Posted by hackenberry View Post
    Nice job on this maat. Had a couple questions.

    So does Hex ever work anymore? Is there any reason to have the Hex button there?
    Yes and No. This tool should always be able to "hex" but dont expect having a working client after
    I think this feature exists "just in case"
    Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.


  11. #40
    flashgamer101's Avatar
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    I got it hexed over, just I'm getting a lot of connection failed when trying to join a server.
    Last edited by flashgamer101; 03-06-2014 at 07:27 PM.

  12. #41
    Rampos7's Avatar
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    cause the game just updated, you need to wait for people to make a new hack client thing

  13. #42
    FainTMako's Avatar
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    there are updated clients out on youtube

  14. #43
    SebastianDeRamirez's Avatar
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    Quote Originally Posted by FainTMako View Post
    there are updated clients out on youtube
    link please!!

  15. #44
    maat7043's Avatar
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    Quote Originally Posted by FainTMako View Post
    there are updated clients out on youtube
    Tool works just fine. Just don't select the hacks that were broken in the update

    Debuffs
    Lang sel

  16. #45
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    Instruction unclear, got my p*nis stuck in the screen.

    Could someone become a hero and update the mod selector?

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