Modified Managed DLL
DLL Modifications include:
God Mode
DebugInterface.IsGodMode() : Boolean
DebugInterfaceTemp.IsGodMode() : Boolean
Damage Multiplier
DamageMultiplier.Get(String) : Single
Show All Players on Map
NGuiMap.ᢎᙃ() : Void
Creative Mode
PlayerMoveController.Update() : Void
Teleport
NGuiMap.Update() : Void
Unlimited Stamina/Hunger/Thirst
EntityPlayerLocal.OnUpdateLive() : Void
Don’t Drop Items
EntityPlayerLocal.dropItemOnDeath() : Void
EntityPlayerLocal.dropItemOnQuit() : Void
Virus Scans:
www.virustotal.com Results
virusscan.jotti.org Results

God Mode
DebugInterface.IsGodMode() : Boolean
DebugInterfaceTemp.IsGodMode() : Boolean
Damage Multiplier
DamageMultiplier.Get(String) : Single
Show All Players on Map
NGuiMap.ᢎᙃ() : Void
Creative Mode
PlayerMoveController.Update() : Void
Teleport
NGuiMap.Update() : Void
Unlimited Stamina/Hunger/Thirst
EntityPlayerLocal.OnUpdateLive() : Void
Don’t Drop Items
EntityPlayerLocal.dropItemOnDeath() : Void
EntityPlayerLocal.dropItemOnQuit() : Void
Virus Scans:
www.virustotal.com Results
virusscan.jotti.org Results




Hopefully on next release all the .dll's are packed in the .exe so no noobs can release stuff like this again.