PostUnturned Assembly-CSharp.dll points

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Unturned Assembly-CSharp.dll points
Hey all I've been browsing through the unturned assembly file
and whilst doing so found an anti no-clip section. i am also certain that there is backpack, damage multipliers.
you could also possibly deactivate the zombies so they don't follow or recognise you. I have also seen skills which you could possibly mod too and this is all in the player section.

if you wish to contribute please feel free to do so :P
Do this to both shown + 'getWidth' and you wont need a back pack, other than for looks

<-- Backpack + Normal inventory size (Add '0' (Zeros))

<--Carry weight (Changes all 'idc.i4.X' to idc.i4.8 (do the same for widith))

<-- End result
Quote Originally Posted by EggEggRAWR View Post
Do this to both shown + 'getWidth' and you wont need a back pack, other than for looks

<-- Backpack + Normal inventory size (Add '0' (Zeros))

<--Carry weight (Changes all 'idc.i4.X' to idc.i4.8 (do the same for widith))

<-- End result
I did exactly what you said in the tutorial, but had no apparent effect on the game ... you could put the photos on another site like Imgur for all to see? I think there is no one to pass the files on time and without the images is hard to understand ..

i.imgur.com/cCM6NeW.png

i.imgur.com/DYIgJld.png

(Just ignore the file attached and sorry me english...)
cCM6NeW.png220 KB · 279 downloads
Quote Originally Posted by Asashi View Post
you could put the photos on another site like Imgur for all to see? I think there is no one to pass the files on time and without the images is hard to understand ..
i.imgur.com/a/ff5Cy

In sets of two, so you can see it from both sides (Decompiler and MSIL Editor)

Any one else having problems?

Edit: i.imgur.com/a/AUOj3 <--- this one is highlighted

Be sure to save the Assembly!
Quote Originally Posted by EggEggRAWR View Post
i.imgur.com/a/ff5Cy

In sets of two, so you can see it from both sides (Decompiler and MSIL Editor)

Any one else having problems?

Edit: i.imgur.com/a/AUOj3 <--- this one is highlighted

Be sure to save the Assembly!
how do u edit it?
Quote Originally Posted by EggEggRAWR View Post
Do this to both shown + 'getWidth' and you wont need a back pack, other than for looks

<-- Backpack + Normal inventory size (Add '0' (Zeros))

<--Carry weight (Changes all 'idc.i4.X' to idc.i4.8 (do the same for widith))

<-- End result
Can you tell your editor software's name? I don't really like Net Reflector.
Quote Originally Posted by CoLDarkness View Post
Can you tell your editor software's name? I don't really like Net Reflector.
DotNetResolver :3
Quote Originally Posted by yoyo17543 View Post
how do u edit it?
Use DotNetResolver and go to the MSIL Editor mode, as shown on the images
Quote Originally Posted by EggEggRAWR View Post
Use DotNetResolver and go to the MSIL Editor mode, as shown on the images
puu.sh/a7Q04/81f3de6179.png wont let me
Quote Originally Posted by yoyo17543 View Post
puu.sh/a7Q04/81f3de6179.png wont let me
Change where it says ''HEX'' to ''Dec'' it will let you change it then
By the way, all values are scrambled. The func is (x * -4 + 10), which means 15 = 15 * -4 + 10 = -50. This is useful for those with CE
hey would you like to worth together on a trainer/hack? aparently your hack link was removed
Quote Originally Posted by hype_boy_1 View Post
Hey all I've been browsing through the unturned assembly file
and whilst doing so found an anti no-clip section. i am also certain that there is backpack, damage multipliers.
you could also possibly deactivate the zombies so they don't follow or recognise you. I have also seen skills which you could possibly mod too and this is all in the player section.

if you wish to contribute please feel free to do so :P

I open the .dll yet I don't see any of it..
Quote Originally Posted by DreamedOne View Post
I open the .dll yet I don't see any of it..
Open Assembly-CSharp -> {} -> MAGIC
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