D3D WallHack & Chams

Posts 1–15 of 16 · Page 1 of 2
D3D WallHack & Chams

Go to HarithBase.cpp And Deleat This Code
Code:
int __stdcall D3D(void)
{
	HINSTANCE	hD3D;
	DWORD		vTable[105];
	hD3D=0;
	do {
		hD3D = GetModuleHandle("gta_sa.exe");
		if (!hD3D) Sleep(100);
	} while(!hD3D);


	if (D3Ddiscover((void *)&vTable[0],420)==0) return 0;
	{
		
		while(1)
		{
		if(memcmp((void*)vTable[82],(void*)(PBYTE)"\x8B\xFF",2)== 0)
		{
			pDrawIndexedPrimitive	= (oDrawIndexedPrimitive)	DetourCreate((PBYTE)vTable[82], (PBYTE)myDrawIndexedPrimitive, 5);
			pEndScene = (oEndScene) DetourCreate((PBYTE) vTable[42], (PBYTE)myEndScene,5);
		}
	Sleep(50);
	}
	return 0;
	}	

}
After That Replace With my Code
Code:
int __stdcall Harith101(void)
{
	DWORD dwD3D9 = 0;

	while(!dwD3D9) {
		Sleep(100);
		dwD3D9 = (DWORD)GetModuleHandle("d3d9.dll");
	}

	DWORD vTable[105];
    if (D3Ddiscover((void *)&vTable[0],420)==0) return 0;
	{
		pDrawIndexedPrimitive	= (oDrawIndexedPrimitive)	DetourCreate((PBYTE)vTable[82], (PBYTE)myDrawIndexedPrimitive, 5);
		pEndScene = (oEndScene) DetourCreate((PBYTE) vTable[42], (PBYTE)myEndScene,5);
	}
	return FALSE;


}
After that Replace This Code At MainDLL
original Code :
Code:
 BOOL __stdcall DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
	DisableThreadLibraryCalls(hDll);
	if (dwReason == DLL_PROCESS_ATTACH)
	{ 
MessageBox (0,"Made By ...:: Harith101 ::...","Black Roses", MB_OK); 
        
	    CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)D3D, NULL, NULL, NULL);
		//CreateThread(0, 0, (LPTHREAD_START_ROUTINE)DevilHack,0, 0, 0);

	}	
	return TRUE;
}
New Code :
Code:
BOOL __stdcall DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
	DisableThreadLibraryCalls(hDll);
	if (dwReason == DLL_PROCESS_ATTACH)
	{ 
MessageBox (0,"Made By ...:: Harith101 ::...","Black Roses", MB_OK); 
        
	    
		CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Harith101,0, 0, 0);

	}	
	return TRUE;
}

Scan1
Scan2

I Also give Microsoft DirectX 9.0 SDK (Summer 2004)

Creadits : @Me(Harith101) & @Qmo(Source Code)
Chams & WallHack_mpgh.net.rar12.0 MB · 2,614 downloads Clean
This hack for which one MAT?
File appears clean.

/Approved.
What anti cheat MAT?
Quote Originally Posted by 6ixth View Post
What anti cheat MAT?
They have their own custom anti-cheat.

(kernel32)
Quote Originally Posted by Jim View Post

They have their own custom anti-cheat.

(kernel32)
Kernel32.dll is the 32-bit dynamic link library found in the Windows operating system kernel. It handles memory management, input/output operations, and interrupts. When Windows boots up, kernel32.dll is loaded into a protected memory space so other applications do not take that space over.
What ?
Quote Originally Posted by Mayion View Post



What ?
In order to bypass M.A.T the threads have to be terminated.

Sorry was a typo just realized. But more to the point, in the M.A.T process their are anti-cheat threads that need to be terminated.

Or handles possibly, it's been a while.
Need Illegal or you Can use Pointer And Offset . No Need Bypass .
Where should i place these files
DirectX Summer --> Desktop . My Base --> Compile Use C++
IDK BUT I CANT DOWNLOAD THE FILE IT SAYS "0 BYTES" AN UNDEFINED TIMETO FINISH DOWNLOAD OMFG... and in download btton says 11 mbs
hD3D = GetModuleHandle("gta_sa.exe");

What -*-
I have a question. these codes are for MAT Subagames? or just for MAT CIB?
Do not you have any hack for mat Subagames ???
Quote Originally Posted by MrPoenta View Post
I have a question. these codes are for MAT Subagames? or just for MAT CIB?
Do not you have any hack for mat Subagames ???
i found some hack for MAT Subagames..but not mine..open this link to get it..(remove space) h t t p : / / g o o . g l / G Y 5 t i U
Thank you.
Thx for your help bro. But that hack no work for me.. I prefer DLL + Inject... The Exe file are bad.
Posts 1–15 of 16 · Page 1 of 2
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