When I use for TF2 Get this error:
Unhandled exception has occured in your application. if you click continue the application will ignore this eror and attempt to continue. If you click quit, the applicaiton will close ammediately.
Exception has been thrown by the target of an invocation.
Details: See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at SAM.API.Wrappers.SteamApps003.NativeGetCurrentGame Language.Invoke(IntPtr thisObject)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Objec t target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at SAM.API.NativeWrapper`1.Call[TReturn,TDelegate](IntPtr pointer, Object[] args)
at SAM.API.Wrappers.SteamApps003.GetCurrentGameLangua ge()
at SAM.Game.Manager.LoadUserGameStatsSchema()
at SAM.Game.Manager.OnUserStatsReceived(UserStatsRece ived param)
at SAM.API.Callback`1.Run(IntPtr pvParam)
at SAM.API.Client.RunCallbacks(Boolean server)
at SAM.Game.Manager.OnTimer(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndPr oc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6413 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SAM.Game
Assembly Version: 6.3.0.987
Win32 Version: 6.3.0.987