OutdatedUnlock 100% achievements (Fixed)

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Unlock 100% achievements (Fixed)
Since semi-recently the SAM here broke I decided to go ahead and upload it here.

It's recommended to not use it on valuable accounts, but it's supposed to be undetected.
I've used it on my alt. main a few months ago and have not been VAC'd.
Just keep in mind YOU ARE RISKING A VAC BAN.

Instructions:
  1. Download the file
  2. Extract it somewhere other than your Steam directory
  3. Make sure Steam is running AND you aren't in any games
  4. Run the "SAM.Picker" file
  5. Choose whatever game you want
  6. Click the unlock button
  7. Click The "Store" icon (Shown in the screenshot)
  8. ????
  9. Profit!

If it doesn't work, try installing Microsoft .NET Framework 3.5.


I did not make this hack, it's made by some guy named Rick. (Not linking his website cos I ain't want no trouble)

Virus scan 1: VirusTotal
Virus scan 2: Jotti
Give a thanks if it works for you
SteamAchievementManager63_hotfix (1)_mpgh.net.zip45 KB · 6,282 downloads 1/66 malicious
Looks good.

//Approved
worked pretty well for me (and I haven't been vacbanned yet).
It doesnt give you the items though, this is just a visual thing it seems.
It does give items for me.
Quote Originally Posted by Zero9001 View Post
It does give items for me.
Never said it does.
WORKED!!! now hope i dont get banned for team fortress 2 :P il tell u when i am banned or having problems
When I use for TF2 Get this error:

Unhandled exception has occured in your application. if you click continue the application will ignore this eror and attempt to continue. If you click quit, the applicaiton will close ammediately.

Exception has been thrown by the target of an invocation.

Details: See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at SAM.API.Wrappers.SteamApps003.NativeGetCurrentGame Language.Invoke(IntPtr thisObject)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Objec t target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at SAM.API.NativeWrapper`1.Call[TReturn,TDelegate](IntPtr pointer, Object[] args)
at SAM.API.Wrappers.SteamApps003.GetCurrentGameLangua ge()
at SAM.Game.Manager.LoadUserGameStatsSchema()
at SAM.Game.Manager.OnUserStatsReceived(UserStatsRece ived param)
at SAM.API.Callback`1.Run(IntPtr pvParam)
at SAM.API.Client.RunCallbacks(Boolean server)
at SAM.Game.Manager.OnTimer(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndPr oc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6413 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SAM.Game
Assembly Version: 6.3.0.987
Win32 Version: 6.3.0.987
Quote Originally Posted by Abuna View Post
When I use for TF2 Get this error:

Unhandled exception has occured in your application. if you click continue the application will ignore this eror and attempt to continue. If you click quit, the applicaiton will close ammediately.

Exception has been thrown by the target of an invocation.

Details: See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at SAM.API.Wrappers.SteamApps003.NativeGetCurrentGame Language.Invoke(IntPtr thisObject)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Objec t target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at SAM.API.NativeWrapper`1.Call[TReturn,TDelegate](IntPtr pointer, Object[] args)
at SAM.API.Wrappers.SteamApps003.GetCurrentGameLangua ge()
at SAM.Game.Manager.LoadUserGameStatsSchema()
at SAM.Game.Manager.OnUserStatsReceived(UserStatsRece ived param)
at SAM.API.Callback`1.Run(IntPtr pvParam)
at SAM.API.Client.RunCallbacks(Boolean server)
at SAM.Game.Manager.OnTimer(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndPr oc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6413 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SAM.Game
Assembly Version: 6.3.0.987
Win32 Version: 6.3.0.987
You have Microsoft .NET Framework 3.5?
Technically, Valve does little to nothing to achievement hackers because they usually don't give one an advantage or ruin the game for other plays, since the user is only ruining their fun at the end of the day. If it goes too far, it can range from an achievement reset to a possible VAC ban if your achievement hacking is getting out of hand and ruining other people's fun.
I don't think they care, I've been doing this shit for a long long time.
I have been using this on many games, I do not download stuff like that here, I am using the original uploads. I dont know why, but I am..

Anyways, I dont really think ANYBODY will be VACCED by this, because me and some friends are using it. So guys, dont worry.
Quote Originally Posted by iTzNiitro View Post
I have been using this on many games, I do not download stuff like that here, I am using the original uploads. I dont know why, but I am..

Anyways, I dont really think ANYBODY will be VACCED by this, because me and some friends are using it. So guys, dont worry.
i doddent get vac banned for this!!
and im sure no one will like u says!!!

PS: it's many Servers who does this for you +Give you free items

i will post a thread soon on that i hope!
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