Gmod speedhack

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Gmod speedhack
I've been looking for a speedhack on Gmod, and I can't find one. Can someone help me?

P.S I'm not going to use cheat engine because it installed a bunch of other stuff on my computer when I installed it so not cheat engine.
everyone who speedhacks uses cheat engine why dont u just not check the boxes to install random software

ok heres a tutorial just 4 you, if you dont understand it then its too bad because no one else is even going to try and give you a decent answer:
use some sort of sv_cheats bypass
once u have sv_cheats 1 do this in console
Code:
alias +sh "host_timescale 3.0"
alias -sh "host_timescale 1.0"
bind shift +sh
Quote Originally Posted by Trollaux View Post
everyone who speedhacks uses cheat engine
[/CODE]
What? Cheat engine is pure garbage for speedhacking and not everyone uses it
Quote Originally Posted by ehex View Post
What? Cheat engine is pure garbage for speedhacking and not everyone uses it
Still better than host_framerate/host_timescale.
Code:
BYTE* bSendPacket = (BYTE*)(*(char**)CL_Move - 0x1);
bSendPacket = 50; // change 50 with the speed u want

_asm {
    pushad
    mov ebp, bSendPacket
    popad
};
Quote Originally Posted by Kona-chan View Post
Code:
BYTE* bSendPacket = (BYTE*)(*(char**)CL_Move - 0x1);
bSendPacket = 50; // change 50 with the speed u want

_asm {
    pushad
    mov ebp, bSendPacket
    popad
};
_asm

loving it dude thanks
Code:
BYTE* bSendPacket = (BYTE*)(*(char**)CL_Move - 0x1);
bSendPacket = 50; // change 50 with the speed u want

_asm {
    pushad
    mov ebp, bSendPacket
    popad
};
that's what I found but its on C# and I don't know how to add that to gmod like lua. If you can help me I can do this.
Quote Originally Posted by lolman59 View Post
Code:
BYTE* bSendPacket = (BYTE*)(*(char**)CL_Move - 0x1);
bSendPacket = 50; // change 50 with the speed u want

_asm {
    pushad
    mov ebp, bSendPacket
    popad
};
that's what I found but its on C# and I don't know how to add that to gmod like lua. If you can help me I can do this.
use this m8
Code:
_G = nil;
debug.getregistry() = nil;
local runCSharpCode = function(x) pcall(print, x); cam.End3D(); end;

local asmRun = [[
BYTE* bSendPacket = (BYTE*)(*(char**)CL_Move - 0x1);
bSendPacket = 50; // change 50 with the speed u want

_asm {
    pushad
    mov ebp, bSendPacket
    popad
};
]];

runCSharpCode(asmRun);
Quote Originally Posted by Kona-chan View Post
use this m8
Code:
_G = nil;
debug.getregistry() = nil;
local runCSharpCode = function(x) pcall(print, x); cam.End3D(); end;

local asmRun = [[
BYTE* bSendPacket = (BYTE*)(*(char**)CL_Move - 0x1);
bSendPacket = 50; // change 50 with the speed u want

_asm {
    pushad
    mov ebp, bSendPacket
    popad
};
]];

runCSharpCode(asmRun);
Where do I put that code? in a lua file and in the lua folder or what?
Quote Originally Posted by lolman59 View Post
Where do I put that code? in a lua file and in the lua folder or what?
dis gun b gud
I don't know what to do with that code, am i supposed to compile it? please be elaborate more as I have little experience on this
Code:
_G = nil;
debug.getregistry() = nil;
local runCSharpCode = function(x) pcall(print, x); cam.End3D(); end;

local asmRun = [[
BYTE* bSendPacket = (BYTE*)(*(char**)CL_Move - 0x1);
bSendPacket = 50; // change 50 with the speed u want

_asm {
    pushad
    mov ebp, bSendPacket
    popad
};
]];

runCSharpCode(asmRun);


im might sound like the biggest idiot but, i got visual studio and which project type of C# should i use to compile this code?
Quote Originally Posted by lolman59 View Post
Code:
_G = nil;
debug.getregistry() = nil;
local runCSharpCode = function(x) pcall(print, x); cam.End3D(); end;

local asmRun = [[
BYTE* bSendPacket = (BYTE*)(*(char**)CL_Move - 0x1);
bSendPacket = 50; // change 50 with the speed u want

_asm {
    pushad
    mov ebp, bSendPacket
    popad
};
]];

runCSharpCode(asmRun);


im might sound like the biggest idiot but, i got visual studio and which project type of C# should i use to compile this code?
put it in a lua script and let the chaos unfold
Quote Originally Posted by Melted Bu11et View Post
put it in a lua script and let the chaos unfold
super kewl dude! btw it didn't work and does anyone have any other good ways of speedhacking?
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