Skip to content
MPGHThe Dark Arts
/
RegisterLog in
Forum
Community
What's NewLatest posts across the boardTrendingHottest threads right nowSubscribedThreads you follow
Discussion
GeneralIntroductionsEntertainmentDebate FortFlaming & Rage
Board
News & AnnouncementsMPGH TimesSuggestions & HelpGiveaways
More Sections
Art & Graphic DesignProgrammingHackingCryptocurrency
Hacks & Cheats
Games
ValorantCS2 / CS:GOCall of Duty / WarzoneFortniteApex LegendsEscape From Tarkov
+14 moreLeague of LegendsGTA VMinecraftRustROTMGBattlefieldTroveBattleOnCombat ArmsCrossFireBlackshotRuneScapeDayZDead by Daylight
Resources
Game Hacking TutorialsReverse EngineeringGeneral Game HackingAnti-CheatConsole Game Hacking
Tools
Game Hacking ToolsTrainers & CheatsHack/Release NewsNew
Submit a release →Share your cheat, tool, or config with the community.
AINEW
AI Tools
General & DiscussionPrompt EngineeringLLM JailbreaksHotAI Agents & AutomationLocal / Open Models
AI × Gaming
AI Aimbots & VisionML Anti-CheatGame Bots & Automation
Create
AI Coding / Vibe CodingAI Art & MediaAI Voice & TTS
The AI frontier →Where game hacking meets modern machine learning. Jump in.
Marketplace
Buy & Sell
SellingBuyingTradingUser Services
Trust & Safety
Middleman LoungeMarketplace TalkVouch Copy Profiles
Money
Cryptocurrency TalkCurrency ExchangeWork & Job Offers
Start selling →List accounts, services, and goods. Use the middleman to trade safe.
MPGH The Dark Arts

A community for offensive security research, reverse engineering, and AI.

Community

ForumMarketplaceSearch

Account

RegisterLog in

Legal

Privacy PolicyForum RulesHelp & FAQ
© 2026 MPGH · All rights reserved.Built by the community, for the community. For educational purposes onlyContent is shared for security research and education — we don't condone illegal use. You're responsible for complying with applicable laws. Use at your own risk.
Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Hack Coding / Programming / Source Code › CrossFire's PushToConsole Commands..

ExclamationCrossFire's PushToConsole Commands..

Posts 1–15 of 32 · Page 1 of 3
[B
[Banned]mark0108
CrossFire's PushToConsole Commands..
The Latest Push To Console Command's Here For Crossfire Theres A Lot More What I Found Ill Try And Add More

Model Debug controls:
Code:
PushToConsole("ModelDebug_DrawVertexNormals 1");
Code:
PushToConsole("ModelDebug_DrawTouchingLights 1");
Code:
PushToConsole("ModelDebug_DrawSkeleton 1");
Code:
PushToConsole("ModelDebug_DrawOBBS 1");
Glow Settings:
Code:
PushToConsole("ScreenGlowEnable 0");
Code:
PushToConsole("ScreenGlowShowTexture 0");
Code:
PushToConsole("ScreenGlowShowTextureScale 0.5");
Code:
PushToConsole("ScreenGlowTextureSize 256");
Code:
PushToConsole("ScreenGlowUVScale 0.75");
Code:
PushToConsole("ScreenGlowFilterSize 28");
Code:
PushToConsole("ScreenGlowGaussAmp0 0.06");
Code:
PushToConsole("ScreenGlowEnablePS 1");
Code:
PushToConsole("ScreenGlowFogEnable 0");
Code:
PushToConsole("ScreenGlowShowFilter 1");
Sky Settings:
Code:
PushToConsole("DrawSky 1");
Code:
PushToConsole("SkyScale 1.0");
Code:
PushToConsole("SkyFarZ 10000.0");
Code:
PushToConsole("AllSkyPortals 0");
Model Lighting's:
Code:
PushToConsole("ModelSunVariance 0.05");
Code:
PushToConsole("ModelApplySun 1");
Code:
PushToConsole("ModelSaturation 1");
Code:
PushToConsole("MaxModelLights 4");
Code:
PushToConsole("ModelLightingSkipRootNode 0");
Code:
PushToConsole("LightModels 1");
Code:
PushToConsole("ModelApplyAmbient 1");
Gamma Setting's:
Code:
PushToConsole("GammaG 1.0");
Code:
PushToConsole("GammaR 1.0");
Code:
PushToConsole("GammaB 1.0");
Some Other's May Be Known (Some I Haven't Tested):
Code:
PushToConsole("FullBright 1");
Code:
PushToConsole("WireframeModels 1");
Code:
PushToConsole("WireFrame 1");
Code:
PushToConsole("ModelDebug_DrawSkeleton 1");
Code:
PushToConsole("FogEnable 1");
Code:
PushToConsole("drawguns 1");
Code:
PushToConsole("CursorCenter 1");
Code:
PushToConsole("DrawFlat 0");
Code:
PushToConsole("WhiteBlood 1");
Code:
PushToConsole("DisableRenderObjectGroups 0");

PRESS THANKS
#1 · 15y ago
mechanical2015
mechanical2015
cant you make PH !

and i will edit!
#2 · 15y ago
HA
hackzerz
fucking awsome man!! now tell us how to use these
#3 · 15y ago
[B
[Banned]mark0108
Quote Originally Posted by hackzerz View Post
fucking awsome man!! now tell us how to use these
Learn C++ And Check Out Some Oth The Bases Releastd Ect.. And There You go U Can Do IT Your Self Lol Check Out This http://www.mpgh.net/forum/242-crossf...-own-base.html Or This. http://www.mpgh.net/forum/242-crossf...urce-easy.html

Quote Originally Posted by mechanical2015 View Post
cant you make PH !

and i will edit!
I'm Thinking About It
You Can Make A Source For Ph ?? Can u??
#4 · edited 15y ago · 15y ago
gustavo5066
gustavo5066
Now i need of LT client
#5 · 15y ago
HA
hackzerz
Quote Originally Posted by [Banned]mark0108 View Post
Learn C++ And Check Out Some Oth The Bases Releastd Ect.. And There You go U Can Do IT Your Self Lol Check Out This http://www.mpgh.net/forum/242-crossf...-own-base.html Or This. http://www.mpgh.net/forum/242-crossf...urce-easy.html



I'm Thinking About It
You Can Make A Source For Ph ?? Can u??
Code:
#include <windows.h>
#include <iostream>

using namespace std;

void __cdecl PushToConsole(char* szVal ) {
	DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
	if( dwCShell != NULL )
	{
		DWORD *LTClient = ( DWORD* )( (dwCShell + 0x299D40) );
		void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
		_asm
		{
			push szVal;
			call CONoff;
			add esp, 4;
		}
	}
}


DWORD WINAPI hello(LPVOID) {
	while(GetModuleHandleA("CShell.dll") == NULL ) {
	Sleep(100); //100ms
}

	bool boxes = true; //enable becouse in xp the hotkey's don't work
	bool nosky = false;
	bool worldframe = false;
	bool playerframe = false;
	bool nogun = false;
	bool Skeleton = false;
	bool FogEnable = false;
	bool CursorCenter = false;


for(;;) {
	__asm pushad;
			if(GetAsyncKeyState(VK_NUMPAD1)&1) {
				boxes = !boxes;
			}
			if(GetAsyncKeyState(VK_NUMPAD2)&1) {
				nosky = !nosky;
			}
			if(GetAsyncKeyState(VK_NUMPAD3)&1) {
				worldframe = !worldframe;
			}
			if(GetAsyncKeyState(VK_NUMPAD4)&1) {
				playerframe = !playerframe;
			}
			if(GetAsyncKeyState(VK_NUMPAD5)&1)	{
				nogun = !nogun;
			}
			if(GetAsyncKeyState(VK_NUMPAD6)&1)	{
				Skeleton = !Skeleton;
			}
			if(GetAsyncKeyState(VK_NUMPAD7)&1)	{
				FogEnable = !FogEnable;
			}
			if(GetAsyncKeyState(VK_NUMPAD8)&1)	{
				CursorCenter = !CursorCenter;
			}

			if (CursorCenter) {
				PushToConsole("CursorCenter 1");
			} 
			else {
				PushToConsole("CursorCenter 0");
			}

			if (FogEnable) {
				PushToConsole("FogEnable 1");
			} 
			else {
				PushToConsole("FogEnable 0");
			}

			if (Skeleton) {
				PushToConsole("ModelDebug_DrawSkeleton 1"); 
			}
			else {
				PushToConsole("ModelDebug_DrawSkeleton 0"); 
			}

			if  (boxes) {
				PushToConsole("ModelDebug_DrawBoxes 1");
			}
			else {
				PushToConsole("ModelDebug_DrawBoxes 0");
			}

			if  (nosky) {
				PushToConsole("DrawSky 0");
			}
			else {
				PushToConsole("DrawSky 1");
			}

			if  (worldframe) {
				PushToConsole("WireFrame 1");
			}
			else {
				PushToConsole("WireFrame 0");
			}

			if  (playerframe) {
				PushToConsole("WireFrameModels 1");
			}
			else {
				PushToConsole("WireFrameModels 0");
			}

			if  (nogun) {
				PushToConsole("DrawGuns 0");
			}
			else {
				PushToConsole("DrawGuns 1");
			}
			Sleep(100);
			__asm popad;
	}
}

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
	DisableThreadLibraryCalls(hDll);
	if ( dwReason == DLL_PROCESS_ATTACH )
	{
		MessageBoxA(0, "Coded By youname", "Injected", 0);
		CreateThread(NULL, NULL,hello, NULL, NULL, NULL);
	}
	return TRUE;
}
so where do i put it in here? :P can you edit the above and reply?
thanks! btw whats an "LTadress" or somthing like that?
#6 · 15y ago
Night03
Night03
can you give the full source of the glowthing without hotkeys ?
#7 · 15y ago
gustavo5066
gustavo5066
Quote Originally Posted by hackzerz View Post
Code:
#include <windows.h>
#include <iostream>

using namespace std;

void __cdecl PushToConsole(char* szVal ) {
	DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
	if( dwCShell != NULL )
	{
		DWORD *LTClient = ( DWORD* )( (dwCShell + 0x299D40) );
		void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
		_asm
		{
			push szVal;
			call CONoff;
			add esp, 4;
		}
	}
}


DWORD WINAPI hello(LPVOID) {
	while(GetModuleHandleA("CShell.dll") == NULL ) {
	Sleep(100); //100ms
}

	bool boxes = true; //enable becouse in xp the hotkey's don't work
	bool nosky = false;
	bool worldframe = false;
	bool playerframe = false;
	bool nogun = false;
	bool Skeleton = false;
	bool FogEnable = false;
	bool CursorCenter = false;


for(;;) {
	__asm pushad;
			if(GetAsyncKeyState(VK_NUMPAD1)&1) {
				boxes = !boxes;
			}
			if(GetAsyncKeyState(VK_NUMPAD2)&1) {
				nosky = !nosky;
			}
			if(GetAsyncKeyState(VK_NUMPAD3)&1) {
				worldframe = !worldframe;
			}
			if(GetAsyncKeyState(VK_NUMPAD4)&1) {
				playerframe = !playerframe;
			}
			if(GetAsyncKeyState(VK_NUMPAD5)&1)	{
				nogun = !nogun;
			}
			if(GetAsyncKeyState(VK_NUMPAD6)&1)	{
				Skeleton = !Skeleton;
			}
			if(GetAsyncKeyState(VK_NUMPAD7)&1)	{
				FogEnable = !FogEnable;
			}
			if(GetAsyncKeyState(VK_NUMPAD8)&1)	{
				CursorCenter = !CursorCenter;
			}

			if (CursorCenter) {
				PushToConsole("CursorCenter 1");
			} 
			else {
				PushToConsole("CursorCenter 0");
			}

			if (FogEnable) {
				PushToConsole("FogEnable 1");
			} 
			else {
				PushToConsole("FogEnable 0");
			}

			if (Skeleton) {
				PushToConsole("ModelDebug_DrawSkeleton 1"); 
			}
			else {
				PushToConsole("ModelDebug_DrawSkeleton 0"); 
			}

			if  (boxes) {
				PushToConsole("ModelDebug_DrawBoxes 1");
			}
			else {
				PushToConsole("ModelDebug_DrawBoxes 0");
			}

			if  (nosky) {
				PushToConsole("DrawSky 0");
			}
			else {
				PushToConsole("DrawSky 1");
			}

			if  (worldframe) {
				PushToConsole("WireFrame 1");
			}
			else {
				PushToConsole("WireFrame 0");
			}

			if  (playerframe) {
				PushToConsole("WireFrameModels 1");
			}
			else {
				PushToConsole("WireFrameModels 0");
			}

			if  (nogun) {
				PushToConsole("DrawGuns 0");
			}
			else {
				PushToConsole("DrawGuns 1");
			}
			Sleep(100);
			__asm popad;
	}
}

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
	DisableThreadLibraryCalls(hDll);
	if ( dwReason == DLL_PROCESS_ATTACH )
	{
		MessageBoxA(0, "Coded By youname", "Injected", 0);
		CreateThread(NULL, NULL,hello, NULL, NULL, NULL);
	}
	return TRUE;
}
so where do i put it in here? :P can you edit the above and reply?
thanks! btw whats an "LTadress" or somthing like that?
CrossFire error send report?
Oh Shit!!!!
#8 · 15y ago
Night03
Night03
Yea im gettn'that 2 i think its patched
#9 · 15y ago
[B
[Banned]mark0108
Quote Originally Posted by hackzerz View Post
Code:
#include <windows.h>
#include <iostream>

using namespace std;

void __cdecl PushToConsole(char* szVal ) {
	DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
	if( dwCShell != NULL )
	{
		DWORD *LTClient = ( DWORD* )( (dwCShell + 0x299D40) );
		void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
		_asm
		{
			push szVal;
			call CONoff;
			add esp, 4;
		}
	}
}


DWORD WINAPI hello(LPVOID) {
	while(GetModuleHandleA("CShell.dll") == NULL ) {
	Sleep(100); //100ms
}

	bool boxes = true; //enable becouse in xp the hotkey's don't work
	bool nosky = false;
	bool worldframe = false;
	bool playerframe = false;
	bool nogun = false;
	bool Skeleton = false;
	bool FogEnable = false;
	bool CursorCenter = false;


for(;;) {
	__asm pushad;
			if(GetAsyncKeyState(VK_NUMPAD1)&1) {
				boxes = !boxes;
			}
			if(GetAsyncKeyState(VK_NUMPAD2)&1) {
				nosky = !nosky;
			}
			if(GetAsyncKeyState(VK_NUMPAD3)&1) {
				worldframe = !worldframe;
			}
			if(GetAsyncKeyState(VK_NUMPAD4)&1) {
				playerframe = !playerframe;
			}
			if(GetAsyncKeyState(VK_NUMPAD5)&1)	{
				nogun = !nogun;
			}
			if(GetAsyncKeyState(VK_NUMPAD6)&1)	{
				Skeleton = !Skeleton;
			}
			if(GetAsyncKeyState(VK_NUMPAD7)&1)	{
				FogEnable = !FogEnable;
			}
			if(GetAsyncKeyState(VK_NUMPAD8)&1)	{
				CursorCenter = !CursorCenter;
			}

			if (CursorCenter) {
				PushToConsole("CursorCenter 1");
			} 
			else {
				PushToConsole("CursorCenter 0");
			}

			if (FogEnable) {
				PushToConsole("FogEnable 1");
			} 
			else {
				PushToConsole("FogEnable 0");
			}

			if (Skeleton) {
				PushToConsole("ModelDebug_DrawSkeleton 1"); 
			}
			else {
				PushToConsole("ModelDebug_DrawSkeleton 0"); 
			}

			if  (boxes) {
				PushToConsole("ModelDebug_DrawBoxes 1");
			}
			else {
				PushToConsole("ModelDebug_DrawBoxes 0");
			}

			if  (nosky) {
				PushToConsole("DrawSky 0");
			}
			else {
				PushToConsole("DrawSky 1");
			}

			if  (worldframe) {
				PushToConsole("WireFrame 1");
			}
			else {
				PushToConsole("WireFrame 0");
			}

			if  (playerframe) {
				PushToConsole("WireFrameModels 1");
			}
			else {
				PushToConsole("WireFrameModels 0");
			}

			if  (nogun) {
				PushToConsole("DrawGuns 0");
			}
			else {
				PushToConsole("DrawGuns 1");
			}
			Sleep(100);
			__asm popad;
	}
}

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
	DisableThreadLibraryCalls(hDll);
	if ( dwReason == DLL_PROCESS_ATTACH )
	{
		MessageBoxA(0, "Coded By youname", "Injected", 0);
		CreateThread(NULL, NULL,hello, NULL, NULL, NULL);
	}
	return TRUE;
}
so where do i put it in here? :P can you edit the above and reply?
thanks! btw whats an "LTadress" or somthing like that?
noob this source is patched UPDATE LT FFS
#10 · 15y ago
Paranormal
Paranormal
Patched.. It was good.
#11 · 15y ago
KE
kenshin1234
can you make the .dll and send me ?=D plzzz
#12 · 15y ago
[B
[Banned]mark0108
Quote Originally Posted by kenshin1234 View Post
can you make the .dll and send me ?=D plzzz
No Beggers Sorry Ill Make When I Can Be Arsed OR Begg Som 1 else
#13 · 15y ago
TheGamer321
TheGamer321
PTC for Boxes??
#14 · 15y ago
mechanical2015
mechanical2015
Quote Originally Posted by [Banned]mark0108 View Post
Learn C++ And Check Out Some Oth The Bases Releastd Ect.. And There You go U Can Do IT Your Self Lol Check Out This http://www.mpgh.net/forum/242-crossf...-own-base.html Or This. http://www.mpgh.net/forum/242-crossf...urce-easy.html



I'm Thinking About It
You Can Make A Source For Ph ?? Can u??
ok i will try!
#15 · 15y ago
Posts 1–15 of 32 · Page 1 of 3

Post a Reply

Similar Threads

  • [Source]PushToConsole CommandsBy Invidus in Combat Arms Hack Coding / Programming / Source Code
    31Last post 16y ago
  • PushToConsole Commands [Mega Thread]By DeadLinez in Combat Arms Hack Coding / Programming / Source Code
    90Last post 13y ago
  • PushToConsole commandsBy Zoom in Combat Arms Hack Coding / Programming / Source Code
    26Last post 15y ago
  • PushToConsole commands for pick-up hack?By deathninjak0 in Combat Arms Hack Coding / Programming / Source Code
    18Last post 16y ago
  • PushToConsole CommandsBy OverDrivejt in CrossFire Hack Coding / Programming / Source Code
    57Last post 16y ago

Tags for this Thread

#commands