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  1. #1
    Windoge 10's Avatar
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    Cool Doge Hacks Mod Menu

    Hey Guys, I was just messing around with brick and made this completely random menu that works with ev1 and asi. (Offline Only as of now)

    I dont really have any plans to make something out of this but I might make a menu and release it
    I mostly made this to see if theres any interest left in free gta modding as I am possibly planning to release an online menu for free right here on MPGH!
    This menu is very simple, Its basically just @Thetechnicbrick 's source with a few fixes ,addons and eventually it will have extended features and my online hook.

    Please let me know if i should release the source, (its not much lol)

    To Install Just copy "ScriptHookV.dll", copy the "Doge Hacks.asi" and copy dinput8.dll to your gta directory.

    Credits:
    @Thetechnicbrick - Source
    @Windoge 10 - Creator? lol.
    Alexander Blade - ScriptHookV

    SCANS:
    Jotti
    VirusTotal

    <b>Downloadable Files</b> Downloadable Files
    Last edited by akim14; 02-24-2016 at 02:42 AM.

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  3. #2
    Dakota's Avatar
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    You never uploaded the attachment also please provide an ingame screenshot of your menu



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    android4682 (02-11-2016),aquaveritas (02-26-2016),Derpik (02-09-2016),Windoge 10 (02-09-2016)

  5. #3
    unleashthefury's Avatar
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    Might be a good idea to include [Offline] in the thread title for now.
    Any sufficiently advanced technology is indistinguishable from magic.

  6. #4
    Ahmed EL Komy's Avatar
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    thanks wait for ur online prog and hope it have edite CHARACTER APPEARANCE cuz i have a prob with that nw

  7. #5
    afx01's Avatar
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    Can you set tunables? It doesn't work with this modified version of bricks menu based on ScripthookV... And yeah, I used the tunables for 1.32, thanks to KillerBoy_001
    Last edited by afx01; 02-09-2016 at 12:01 PM.

  8. #6
    richybitch's Avatar
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    Yes would love to see an online upload

  9. #7
    Dakota's Avatar
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    Approved .

  10. #8
    ZUKMAN's Avatar
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    Question Error

    Getting exception when trying to open the menu

  11. #9
    78pavarotti's Avatar
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    It's for online or offline?

  12. #10
    Dakota's Avatar
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    Quote Originally Posted by 78pavarotti View Post
    It's for online or offline?
    Offline as stated in original post.

  13. #11
    Windoge 10's Avatar
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    Quote Originally Posted by 78pavarotti View Post
    It's for online or offline?
    Offline, please never use asi mods online.

    - - - Updated - - -

    Quote Originally Posted by ZUKMAN View Post
    Getting exception when trying to open the menu
    Very Odd, Nobody has ever got that @Thetechnicbrick

    - - - Updated - - -

    Quote Originally Posted by afx01 View Post
    Can you set tunables? It doesn't work with this modified version of bricks menu based on ScripthookV... And yeah, I used the tunables for 1.32, thanks to KillerBoy_001
    I will probably update tunables at a later date if theres enough interest.

    Sorry for all the CORE errors, I am working on a fix and I will be updating ASAP
    Last edited by Dakota; 02-10-2016 at 10:07 PM. Reason: simply edit rather than double post.

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  15. #12
    GhastLeeJoeKerr's Avatar
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    Well, if it's essentially your own reconfig and and extensions to Brick's Menu base (which could a little or a lot... - i've not looked at it yet), then as far as source release goes, maybe just release either the altered/new files (new if there are new additional files referenced) as your 'give back' to those interested in learning from your tweaks and adds.. saying that, pretty much everyone who's rebuilt/modified the same code base for theirs could do the same, after all Brick's is already accessible in binary and source - so there's no real need to release unaltered source files (just give enough info to allow the interested to integrate changes into the menu base source).

    That's how i used to handle such things, as that was (back then) how it worked with PD sourced code - share the source differences and the final altered binary.

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  17. #13
    Windoge 10's Avatar
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    Quote Originally Posted by GhastLeeJoeKerr View Post
    Well, if it's essentially your own reconfig and and extensions to Brick's Menu base (which could a little or a lot... - i've not looked at it yet), then as far as source release goes, maybe just release either the altered/new files (new if there are new additional files referenced) as your 'give back' to those interested in learning from your tweaks and adds.. saying that, pretty much everyone who's rebuilt/modified the same code base for theirs could do the same, after all Brick's is already accessible in binary and source - so there's no real need to release unaltered source files (just give enough info to allow the interested to integrate changes into the menu base source).

    That's how i used to handle such things, as that was (back then) how it worked with PD sourced code - share the source differences and the final altered binary.
    Yes, but the alterations are very minor, so there's not much point atm.

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  19. #14
    GhastLeeJoeKerr's Avatar
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    Yeah, well that makes sense - but all the same, when it's worth your while doing so, there's no real need to reinvent the wheel by releasing the complete source, to just release the altered files or a cue sheet of changes and code involved will be completely adequate for those who would want to use/learn from it. But if it's just easier/quicker to, when it's worth it in your mind, release the whole altered code-base set as a lump posting, then fair play.

  20. #15
    kietav's Avatar
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    Dude, I'd be really happy if anyone would make tunables that unlock independence day masks..

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