Thread: Meepbot v2

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  1. #1
    MeepDarknessMeep's Avatar
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    Meepbot v2

    Coming soon, revamped MeepBot v2

    --pics--




    --features--

    Programmable hotkeys, no commands/convars!
    Nospread (optional. place DSTech NoSpread module found here)
    Toggleable constant nospread
    Better aimbot
    Best lua spoofs out there
    Modules
    Easy to write your own modules, or just use the main files (mb.lua) and create your own modules

    //requests, anyone?

  2. #2
    PurelySly's Avatar
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    can you do something that spawns guns for like TTT and Jailbreak?

  3. #3
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    This ain't arma 2, and you can't spawn guns.

  4. #4
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    Quote Originally Posted by PurelySly View Post
    can you do something that spawns guns for like TTT and Jailbreak?
    Weapon spawning is kind of a server-only thing. By the looks of this, it's a lua-based hack and doesn't have access to spawning weapons.

  5. #5
    Jaos's Avatar
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    Looks good

  6. #6
    snixzz8's Avatar
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    Quote Originally Posted by MeepDarknessMeep View Post
    Coming soon, revamped MeepBot v2

    --pics--




    --features--

    Programmable hotkeys, no commands/convars!
    Nospread (optional. place DSTech NoSpread module found here)
    Toggleable constant nospread
    Better aimbot
    Best lua spoofs out there
    Modules
    Easy to write your own modules, or just use the main files (mb.lua) and create your own modules

    //requests, anyone?
    -snipppity snip snip-

  7. #7
    Don Weaso's Avatar
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    looks amazing

  8. #8
    BigBadWilly's Avatar
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    You should move the "No one is spectating you" to the top of the screen

  9. #9
    Flumbzy's Avatar
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    I think you should add. Prop X-ray
    Last edited by Flumbzy; 07-29-2013 at 08:58 AM. Reason: Added something wrong.

  10. #10
    TheyCallMeDaz's Avatar
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    Coming soon, to a store near you:
    C+P Bot v2 by "Meep" (whoever the fuck that is.)
    Now comes with Lua spoofing in Lua! New features, never seen before!

  11. The Following 3 Users Say Thank You to TheyCallMeDaz For This Useful Post:

    D3M0L1T10N (07-29-2013),snake_escape (07-29-2013),snixzz8 (07-29-2013)

  12. #11
    MeepDarknessMeep's Avatar
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    Quote Originally Posted by TheyCallMeDaz View Post
    Coming soon, to a store near you:
    C+P Bot v2 by "Meep" (whoever the fuck that is.)
    Now comes with Lua spoofing in Lua! New features, never seen before!
    I took out most of the c+p, and added credits where necessary.
    I haven't seen any other (public)lua hacks with lua bypasses... have you? (by this I mean stuff that detours shitty anticheats that use a few different lua functions to kick/ban you)

    --apparently "half of all the good cheats have detours" so ignore this if you want.
    Last edited by MeepDarknessMeep; 07-29-2013 at 04:19 PM.

  13. #12
    LordOfGears2's Avatar
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    Those my tracers? Anyways, I don't care, looks pretty cool

  14. #13
    MeepDarknessMeep's Avatar
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    Quote Originally Posted by LordOfGears2 View Post
    Those my tracers? Anyways, I don't care, looks pretty cool

    Unless your code looks like this, no :P

    Code:
    AddHook("HUDPaint", function()
        local a = {["x"] = ScrW() / 2, ["y"] = ScrH() / 2}
        for k,v in pairs(player.GetAll()) do
            if IsAlive(v) then
                local b = v:GetPos():ToScreen()
                if b.x <= ScrW() and b.y <= ScrH() then
                    surface.SetDrawColor(IsPlayerVisible(v) and Color(0,255,0,150) or Color(255,0,0,150))
                    surface.DrawLine(a.x, a.y, b.x, b.y)
                end
            end
        end
    end)

  15. #14
    LordOfGears2's Avatar
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    Quote Originally Posted by MeepDarknessMeep View Post
    Unless your code looks like this, no :P

    Code:
    AddHook("HUDPaint", function()
        local a = {["x"] = ScrW() / 2, ["y"] = ScrH() / 2}
        for k,v in pairs(player.GetAll()) do
            if IsAlive(v) then
                local b = v:GetPos():ToScreen()
                if b.x <= ScrW() and b.y <= ScrH() then
                    surface.SetDrawColor(IsPlayerVisible(v) and Color(0,255,0,150) or Color(255,0,0,150))
                    surface.DrawLine(a.x, a.y, b.x, b.y)
                end
            end
        end
    end)
    Welp, I just assumed since I released code for similar tracers here, this is my code
    Code:
    	        for k, e in pairs( player.GetAll() ) do
                    if (LORD.CVARS.Bools["ESP: Show tracers"].cvar:GetBool() && e:Team() != TEAM_SPECTATOR && e != LORD.ply() && e:Health() > 0 && LORD.CVARS.Bools["Chams"].cvar:GetBool() && LORD.ply():GetObserverTarget() != e) then
    						local x = ScrW() / 2;
    						local y = ScrH() / 2;
    						local pos = e:GetPos():ToScreen();
    						local time = CurTime()
    						local r = math.abs(math.sin(time * 2 ) * 255)
    						local g = math.abs(math.sin(time * 2 + 2 ) * 255)
    						local b = math.abs(math.sin(time * 2 + 4 ) * 255)
    						surface.SetDrawColor( 0, 255, 0, 255 );
    						if table.HasValue( LORD.FriendsTable, tostring( e:Nick() ) ) then
    							surface.SetDrawColor( r, g, b, 255	);
    						end
    						if(LORD.IsTTT && e:IsTraitor()) then
    							surface.SetDrawColor( 255, 0, 0, 255 );
    						end
    						if(LORD.IsTTT && e:IsDetective()) then
    							surface.SetDrawColor( 0, 0, 255, 255);
    						end
    						surface.DrawLine(x, y, pos.x, pos.y);
                    end
            end
    Last edited by LordOfGears2; 07-29-2013 at 02:50 PM.

  16. #15
    MeepDarknessMeep's Avatar
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    So basically, I am going to make two different releases for this project. I am going to make one for the loader, and one as the modules I release for the loader. Thoughts? Concerns? Requests?

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