infern000 (12-22-2013),lSayl (12-22-2013),supergovs (12-22-2013),The_En|D (12-22-2013),[MPGH]Time (12-22-2013)
@Royce please close/delete this thread. I made a new one here: https://www.mpgh.net/forum/599-realm-...mac-linux.html
Last edited by Royce; 01-01-2014 at 12:59 PM.
Be careful, stray too far from the pack and you'll get lost.
infern000 (12-22-2013),lSayl (12-22-2013),supergovs (12-22-2013),The_En|D (12-22-2013),[MPGH]Time (12-22-2013)
Awesome. I can't boot into my linux drive currently, but by the looks of it, if you change the java path I think it would work on linux.
Thanks.
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Well the program checks for mac exclusively when deciding on what rabcdasm files to run so it won't run natively on linux. I'll do some tests tomorrow to see how it goes. If it doesn't work without some minor changes to the code I can compile rabcdasm under linux and add the binaries along with checks in the .jar file so it runs correctly.
Be careful, stray too far from the pack and you'll get lost.
Whenever I try to build something it ALWAYS says build failed.... how do you work this?
Are you trying to use it on a mac? If so use modSelector.command. You can't run the .jar directly without giving execution privledges to the rabcdasm files first which is what modSelector.command will help you do. Read the little thing I wrote for mac users in my op.
If windows, it probably because you are selecting more than one auto-nexus.
Edit: Nevermind, @Royce decided to add mods to my attachment and forgot to include the .swf.
Go get the client.swf from Cryogen's mod selector and put it in your mod selector folder.
Last edited by nilly; 12-22-2013 at 05:04 AM.
Be careful, stray too far from the pack and you'll get lost.
Awz mang, this would have been so useful for my guildmate.
Just upload the mod selector plis.