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  1. #1
    croseng1234's Avatar
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    CAN INY ONE HELP ME WITH THIS @jhem @coderz

    #include <windows.h>
    #include <stdio.h>

    #define ADR_PlayerPointer
    #define ADR_ServerPointer
    #define ADR_GlassWalls
    #define ADR_SuperNoSpread
    #define ADR_NoBounds1
    #define ADR_NoBounds2
    #define ADR_NoBounds3
    #define ADR_BoneShots1
    #define ADR_BoneShots2
    #define OFS_NoRecoil1
    #define OFS_NoRecoil2
    #define OFS_NoRecoil3

    DWORD *ingame= (DWORD*) ADR_PlayerPointer;
    DWORD *outgame= (DWORD*)ADR_ServerPointer;

    void GlassWalls()
    {
    if(GetKeyState(VK_MBUTTON))
    *(int*)ADR_GlassWalls = 1;
    else
    {
    *(int**)ADR_GlassWalls = 0;
    }
    }
    void All()
    {
    *(double*)ADR_SuperNoSpread = 0;
    *(int*)ADR_NoBounds1 = 0;
    *(int*)ADR_NoBounds2 = 0;
    *(int*)ADR_NoBounds3 = 0;
    }
    void NoRecoil()
    {
    DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr + OFS_NoRecoil1) = 0;
    *(float*)(dwPlayerPtr + OFS_NoRecoil2) = 0;
    *(float*)(dwPlayerPtr + OFS_NoRecoil3) = 0;
    }
    }
    void BoneShots()
    {
    if(GetKeyState(VK_F5))
    *(float*)ADR_BoneShots1 = 1235;
    else
    {
    *(float*)ADR_BoneShots2 = 1237;
    }
    }
    void HackThread()
    {
    for(;; )
    {
    if(*ingame)
    {
    GlassWalls();
    All();
    NoRecoil();
    BoneShots();
    }
    if(*outgame)
    {
    }
    Sleep(20); //prevent for overloading the cpu
    }
    }
    BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
    {
    if(dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(NULL, "Franky Benedict Galit ", "Made by:", MB_OK);
    MessageBoxA(NULL, "Jhem and all Coderz", "Credits", MB_OK);
    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
    }
    return TRUE;
    }




    i did not replace the addy to avoid copy paste

  2. #2
    croseng1234's Avatar
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    ito ang lumalabas Game or GameGuard is CUrrapted

  3. #3
    I love myself
    나도 너를 사랑해

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    Jhem's Avatar
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  4. #4
    DaneCoder's Avatar
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    I suggest you study the basics first please stop begging to fix your simple code errors.
    FUCK YOU

  5. #5
    Science1sT's Avatar
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    #include <windows.h>
    #include <stdio.h>

    #define ADR_PlayerPointer 0xA95790
    #define ADR_ServerPointer 0xA94738
    #define ADR_RemotePointer 0xA789503
    #define ADR_GlassWalls 0xA938C8
    #define ADR_SuperNoSpread 0x43C38
    #define ADR_NoBounds1 0xCC472
    #define ADR_NoBounds2 0xD348E
    #define ADR_NoBounds3 0x3DC98
    #define ADR_BoneShots1 0x46EC3
    #define ADR_BoneShots2 0x48CD0
    #define OFS_NoRecoil1 0xC444
    #define OFS_NoRecoil2 0xC447
    #define OFS_NoRecoil3 0xC44C

    DWORD *ingame= (DWORD*) ADR_PlayerPointer;
    DWORD *outgame= (DWORD*)ADR_ServerPointer;

    void GlassWalls()
    {
    if(GetKeyState(VK_MBUTTON))
    *(int*)ADR_GlassWalls = 1;
    else
    {
    *(int**)ADR_GlassWalls = 0;
    }
    }
    void All()
    {
    *(double*)ADR_SuperNoSpread = 0;
    *(int*)ADR_NoBounds1 = 0;
    *(int*)ADR_NoBounds2 = 0;
    *(int*)ADR_NoBounds3 = 0;
    }
    void NoRecoil()
    {
    DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr + OFS_NoRecoil1) = 0;
    *(float*)(dwPlayerPtr + OFS_NoRecoil2) = 0;
    *(float*)(dwPlayerPtr + OFS_NoRecoil3) = 0;
    }
    }
    void BoneShots()
    {
    if(GetKeyState(VK_F5))
    *(float*)ADR_BoneShots1 = 1235;
    else
    {
    *(float*)ADR_BoneShots2 = 1237;
    }
    }
    void HackThread()
    {
    for(;; )
    {
    if(*ingame)
    {
    GlassWalls();
    All();
    NoRecoil();
    BoneShots();
    }
    if(*outgame)
    {
    }
    Sleep(50); //prevent for overloading the cpu
    }
    }
    BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
    {
    if(dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(NULL, "Franky Benedict Galit ", "Made by:", MB_OK);
    MessageBoxA(NULL, "Science1sT & Jhem To All Coders", "Credits", MB_OK);
    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
    }
    return TRUE;
    }



    Solved This Problem Try This !
    Last edited by Science1sT; 07-05-2014 at 07:02 PM.

  6. #6
    killallbosz's Avatar
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    Quote Originally Posted by Science1sT View Post
    #include <windows.h>
    #include <stdio.h>

    #define ADR_PlayerPointer 0xA95790
    #define ADR_ServerPointer 0xA94738
    #define ADR_RemotePointer 0xA789503
    #define ADR_GlassWalls 0xA938C8
    #define ADR_SuperNoSpread 0x43C38
    #define ADR_NoBounds1 0xCC472
    #define ADR_NoBounds2 0xD348E
    #define ADR_NoBounds3 0x3DC98
    #define ADR_BoneShots1 0x46EC3
    #define ADR_BoneShots2 0x48CD0
    #define OFS_NoRecoil1 0xC444
    #define OFS_NoRecoil2 0xC447
    #define OFS_NoRecoil3 0xC44C

    DWORD *ingame= (DWORD*) ADR_PlayerPointer;
    DWORD *outgame= (DWORD*)ADR_ServerPointer;

    void GlassWalls()
    {
    if(GetKeyState(VK_MBUTTON))
    *(int*)ADR_GlassWalls = 1;
    else
    {
    *(int**)ADR_GlassWalls = 0;
    }
    }
    void All()
    {
    *(double*)ADR_SuperNoSpread = 0;
    *(int*)ADR_NoBounds1 = 0;
    *(int*)ADR_NoBounds2 = 0;
    *(int*)ADR_NoBounds3 = 0;
    }
    void NoRecoil()
    {
    DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr + OFS_NoRecoil1) = 0;
    *(float*)(dwPlayerPtr + OFS_NoRecoil2) = 0;
    *(float*)(dwPlayerPtr + OFS_NoRecoil3) = 0;
    }
    }
    void BoneShots()
    {
    if(GetKeyState(VK_F5))
    *(float*)ADR_BoneShots1 = 1235;
    else
    {
    *(float*)ADR_BoneShots2 = 1237;
    }
    }
    void HackThread()
    {
    for(;; )
    {
    if(*ingame)
    {
    GlassWalls();
    All();
    NoRecoil();
    BoneShots();
    }
    if(*outgame)
    {
    }
    Sleep(20); //prevent for overloading the cpu
    }
    }
    BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
    {
    if(dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(NULL, "Franky Benedict Galit ", "Made by:", MB_OK);
    MessageBoxA(NULL, "Science1sT & Jhem To All Coders", "Credits", MB_OK);
    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
    }
    return TRUE;
    }



    Solved This Problem Try This !
    Hey your sleep must 120+
    MAKE IT ALL HAVE SENSE
    */~` Ãnønÿ/\/\ØÛ§ £øVèr§ `~ \*





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    ▒█░ ░ █░▀░█   ▒█▀▀▀ █░░█ ▄▀░   ░▄░▒█ █▀▀█ █▄▄█ █░▀░█ ▄▀░
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  7. #7
    croseng1234's Avatar
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    i solved now the sleep is the only wrong tnx to @killallbosz

  8. #8
    AeroMan's Avatar
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    God damnit, if i check out the Source or this section i keep bumping into the same shitty code that is copy pasted a fking 1000 times.
    Half of the shit in there is not even needed.
    Again, why use STDIO.h?

  9. #9
    DaneCoder's Avatar
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    Quote Originally Posted by Alex_Agnew View Post
    God damnit, if i check out the Source or this section i keep bumping into the same shitty code that is copy pasted a fking 1000 times.
    Half of the shit in there is not even needed.
    Again, why use STDIO.h?
    Because they don't understand english tuts that well It's really obvious the way they speak english Horrible isn't it?
    FUCK YOU

  10. #10
    croseng1234's Avatar
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    yOU tHINK uR ThE oNLY Speadking Enlgish Here U foRgOT me

  11. #11
    Science1sT's Avatar
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    Sorry Sleep 130 Try do not log For 20 Loggers Your PC to 20 glasswall only
    Last edited by Science1sT; 07-05-2014 at 07:05 PM.

  12. #12
    Science1sT's Avatar
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    Quote Originally Posted by killallbosz View Post
    Hey your sleep must 120+
    Sorry Pls Change to 130 Don't Log Your PC !!!

  13. #13
    AeroMan's Avatar
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    Sleep don't matter.

  14. #14
    Sirdarkmichael's Avatar
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    pa hinge naman link ng visula c++ gus2 ko matoto

  15. #15
    Mayion's Avatar
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    Solved, closed.
    I do not use any type of messenger outside of MPGH.
    Inactive but you can reach me through VM/PM.










     

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