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  1. #1
    kbalor's Avatar
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    DayZ Offset, Base, Localplayer ()

    Can you please help me get the offset, base, localplayer and some stuff similar to those I mentioned. Bec i'm trying to make a hacking tool tutorial by gtaplayer2.

    My dayz version is 0.46.0.124453. I saw the old v46 DayZ 0.46.0.124489/0.46.0.124490 and as you can see the difference of the version I have.

    Thank you and looking forward hearing to your response.

  2. #2
    gtaplayer2's Avatar
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    Quote Originally Posted by kbalor View Post
    Can you please help me get the offset, base, localplayer and some stuff similar to those I mentioned. Bec i'm trying to make a hacking tool tutorial by gtaplayer2.

    My dayz version is 0.46.0.124453. I saw the old v46 DayZ 0.46.0.124489/0.46.0.124490 and as you can see the difference of the version I have.

    Thank you and looking forward hearing to your response.
    bro, its the exact same offsets.

  3. #3
    kbalor's Avatar
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    Quote Originally Posted by gtaplayer2 View Post
    bro, its the exact same offsets.
    Coz I found this comment by Janck7. He said...
    Does any1 have a 0.46.124453 version offsets ? Base is 0xE68118 I think.

    EDIT:

    never mind, found them:

    BASEPOINTER 0xE68118
    SCOREBOARD 0xE5A928 // E5A928
    TRANSFORMATION 0xEB91C4

    also there are a lot offsets shifted (loot tables, scoreboard names, pitch, ...)
    the following below in your post
    DayZ 0.46.0.124489/0.46.0.124490

    Code:
    Base: 010810D0
    NetworkMgr/PlayerInfoBase: 01075260
    Transformations: 0109ECE4
    Worldtime: 010B2DB8
    D3D9 Device + Offset: 01079AA0 + 000018A0
    So I feel like there is something wrong. And probably something might not work in the tool im about to make.

    EDIT:

    Dear, Do you still have any modified or finished memory.cs that is ready to execute? Bec. I got confused at
    Code:
    Now it's time to create our function so we can just call this all the time.
    Code:
    void UpdateItems() 
    {
        ItemList.Items.Clear();
    }
    I'm not that good at C# but I know how to code pawn for samp lol.
    Last edited by kbalor; 08-11-2014 at 01:00 PM.

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