class cWeaponInfo //cWeaponInfo
{
public:
CHAR unknown0[4]; //0x0000
DWORD dwInstDamage; //0x0004
CHAR unknown1[4]; //0x0008
DWORD dwClientWeaponType; //0x000C
CHAR unknown2[20]; //0x0010
DWORD Alt_InstDamage; //0x0024
CHAR unknown3[96]; //0x0028
DWORD dwFireSnd; //0x0088
CHAR unknown4[120]; //0x008C
FLOAT fFireDelay1; //0x0104
FLOAT ffiredelay1; //0x0108
CHAR unknown5[324]; //0x010C
DWORD dwTripleShotRoundNum; //0x0250
FLOAT fDamageRFacter; //0x0254
CHAR unknown6[24]; //0x0258
DWORD dwInfiniteAmmo; //0x0270
DWORD dwHideWhenEmpty; //0x0274
CHAR unknown7[4]; //0x0278
DWORD dwShotsPerClip; //0x027C
CHAR unknown8[4]; //0x0280
BYTE TripleShotMode; //0x0284
CHAR unknown9[51]; //0x0285
FLOAT fZoomTime; //0x02B8
DWORD dwMinPerturb; //0x02BC
DWORD dwMaxPerturb; //0x02C0
FLOAT fDuckPerturb; //0x02C4
FLOAT fMoveDuckPerturb; //0x02C8
DWORD dwZoomedMinPerturb; //0x02CC
DWORD dwZoomedMaxPerturb; //0x02D0
DWORD dwRange; //0x02D4
CHAR unknown10[12]; //0x02D8
DWORD VectorsPerRound; //0x02E4
CHAR unknown11[40]; //0x02E8
FLOAT fPerturbIncSpeed; //0x0310
FLOAT fPerturbDecSpeed; //0x0314
CHAR unknown12[4]; //0x0318
FLOAT fZoomedPerturbIncSpeed; //0x031C
FLOAT fZoomedPerturbDecSpeed; //0x0320
CHAR unknown13[4]; //0x0324
FLOAT fBaseCamRecoilPitch; //0x0328
FLOAT fBaseCamRecoilAccelPitch; //0x032C
CHAR unknown14[36]; //0x0330
FLOAT fTripleShotMaxCamRecoilPitch; //0x0354
FLOAT fTripleShotBaseCamRecoilPitch; //0x0358
DWORD BaseCamBackJitter; //0x035C
DWORD BackJitterRecover; //0x0360
DWORD dwTripleShotMinPerturb; //0x0364
DWORD dwTripleShotMaxPerturb; //0x0368
FLOAT fTripleShotPerturbIncSpeed; //0x036C
FLOAT fTripleShotPerturbDecSpeed; //0x0370
CHAR unknown15[108]; //0x0374
BYTE DisableCrosshair; //0x03E0
CHAR unknown16[3]; //0x03E1
DWORD dwContinuousFire; //0x03E4
CHAR unknown17[4]; //0x03E8
DWORD NoSelect; //0x03EC
CHAR unknown18[4]; //0x03F0
FLOAT fCameraSwayXFreq; //0x03F4
FLOAT fCameraSwayYFreq; //0x03F8
CHAR unknown19[8]; //0x03FC
DWORD dwGrenadeSpeed; //0x0404
CHAR unknown20[4]; //0x0408
DWORD dwEffectRange; //0x040C
};//Size=0x0410