Would anyone like to help out my explaining the idea of aa.
also an example of a lua aa would be great. pce
if (bullet == head)
duck;
I'm not exactly sure why AA works (A lot has changed since that one update that fucked up angles) but when your pitch is out of bounds (under -90 or over 90) and your yaw is moving, your yaw and pitch gets unsynced with the server, so players see your eye angles differently than the server does.
Not sure if that really helps you or not
no it moves your head back and forth really fast so people can't hit you with their aimbots
it confuses them so they miss more often
Originally Posted by Eon.
no it moves your head back and forth really fast so people can't hit you with their aimbots
it confuses them so they miss more often
There are differant types of AA, I just explained the most common anti aim. Your "AA" wouldnt work very good because of lag compensation.
Originally Posted by LoliSmasher2001
There are differant types of AA, I just explained the most common anti aim. Your "AA" wouldnt work very good because of lag compensation.
I don't think you heard the sarcasm but hey whatever
Originally Posted by Eon.
I don't think you heard the sarcasm but hey whatever
yes i can hear your sarcasm through text
Moved to help.
No response after several days, assuming solved.
/Closed