Detected👍 MJHack V.1

Posts 76–90 of 113 · Page 6 of 8
is it safe to use now? (protect with enigma ofc)
Quote Originally Posted by skriem View Post
is it safe to use now? (protect with enigma ofc)
yea, confirmed Undetected atm
I will test it...Thanks for sharing
detected ?? I want to use it XD
Quote Originally Posted by plangton View Post
detected ?? I want to use it XD
No Risk, no Fun!
ESP is quite buggy

Apart from that Awesome Hack

UD
Quote Originally Posted by R4id3n84 View Post
ESP is quite buggy

Apart from that Awesome Hack

UD
Quote Originally Posted by Wowdoge131 View Post
ESP is buggy, shows the positions of the enemy that died last round...will go away after sum time
to make ESP working turn on Dormant Check Ctrl+Numpad0
Quote Originally Posted by MiraJ View Post
to make ESP working turn on Dormant Check Ctrl+Numpad0
not working, still buggy
Quote Originally Posted by T-800 View Post
not working, still buggy
record a video with bugs and send me the link in pm, gonna fix that
Quote Originally Posted by MiraJ View Post
record a video with bugs and send me the link in pm, gonna fix that
when i press CTRL + Numpad0 nothing happens , nothing write in cmd and there are ghosts , i mean after a round the enemy are still "alive" on differente places and moving (you know , the patch by valve). I think the dormant not work for you ...
Quote Originally Posted by T-800 View Post
when i press CTRL + Numpad0 nothing happens , nothing write in cmd and there are ghosts , i mean after a round the enemy are still "alive" on differente places and moving (you know , the patch by valve). I think the dormant not work for you ...
ok gonna check cause a person is using just the ESP and at him is working maybe i wrote something wrong in MJHacks gonna check the source
Quote Originally Posted by MiraJ View Post
ok gonna check cause a person is using just the ESP and at him is working maybe i wrote something wrong in MJHacks gonna check the source
ok but anyway your hack is good , just solve it and
ESP is buggy, shows the positions of the enemy that died last round...will go away after sum time
Posts 76–90 of 113 · Page 6 of 8
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