Glow offsets

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Glow offsets
Can someone provide me with the glow offsets for this code?
Code:
			system("Color a");
			PlayerList[i].ReadInformation(i);
			DWORD myplayer;
			ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(mglow.__dwordClient + 0x00A9430C), &myplayer, sizeof(DWORD), 0);
			ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(myplayer + 0xF0), &myteam, sizeof(int), 0);
			if (GetAsyncKeyState(VK_F1))
			{
				espe = !espe;
				Sleep(250);
			}

			-------
			{
				DWORD g_currentPlayer;
				int g_currentPlayerTeam;
				int g_currentPlayer_GlowIndex;


				ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(mglow.__dwordClient + 0x04B4D724), &GlowPointer, sizeof(DWORD), 0);
				ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(mglow.__dwordClient + 0x00A9430C + ((i)* 16)), &g_currentPlayer, sizeof(DWORD), 0);
				ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(g_currentPlayer + 0x000086A0), &g_currentPlayer_GlowIndex, sizeof(int), 0);
				ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(g_currentPlayer + 0x000000F0), &g_currentPlayerTeam, sizeof(int), 0);
m_dwGlowObject: ______________________ 0x04B4D724
Quote Originally Posted by 420skid420 View Post
m_dwGlowObject: ______________________ 0x04B4D724
im asking for the correct ones
Seriously? 0x04B4D724 is correct offset.
Quote Originally Posted by legit_player View Post
Seriously? 0x04B4D724 is correct offset.
Well then i am officially retarded. I have no clue why the enemy players arent glowing...
glow coded from scratch or using source?
Quote Originally Posted by legit_player View Post
glow coded from scratch or using source?
I have modified a source, learning purposes. I just dont know what offsets i have to put and where
Quote Originally Posted by legit_player View Post
Can you tell me which source?
I dont know anymore. I had these files for some time
Quote Originally Posted by weeb420 View Post
I dont know anymore. I had these files for some time
maybe you should stop copy pasting and actually learn how the glow esp works
Quote Originally Posted by sup h0wl View Post
maybe you should stop copy pasting and actually learn how the glow esp works
I'm not Copy + pasting, im just rewriting some stuff i take out of multiple sources + fix errors myself. I have only one problem that when i toggle they dont glow. I think i have fucked up the offsets or something
Quote Originally Posted by weeb420 View Post
I'm not Copy + pasting, im just rewriting some stuff i take out of multiple sources + fix errors myself. I have only one problem that when i toggle they dont glow. I think i have fucked up the offsets or something
Wait you rewrite stuff that you take out of multiple sources then fix errors? In my mind thats C+P. Learn how glow esp works and then you will figure it out ^^
Quote Originally Posted by 4nuoFZf9aE View Post
Wait you rewrite stuff that you take out of multiple sources then fix errors? In my mind thats C+P. Learn how glow esp works and then you will figure it out ^^
Well thays how i learn. From using a code and reading what it does. Īve learned how to Makē a triggerbot aame way. Now will you show me whats wrong ir no
There should be something like this:
Code:
DWORD EntityList = 0x04A369E4;
DWORD LocalPlayer = 0x00A9430C;
DWORD LifeState = 0x0000025B;
DWORD Team = 0xF0;
DWORD CrossHairId = 0x00008CE4;
DWORD EntitySize = 0x10;
I agree with @4nuoFZf9aE, You are using it "wrong" way, probably missing headers and "shitty" things like that, Why you don't use ProcMem or PMemory?... Ah, wait, or you are "Re-Writing" it too?

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