I'll fucking explain how to use these functions,
amplify.Console.Create:
Example: lua_run_cl amplify.Console.Create()
What it does: Creates an external console
amplify.Console.Destroy:
Example: lua_run_cl amplify.Console.Destroy()
What it does: Destroys the external console if you created one using amplify.Console.Create
amplify.Console.SetTitle:
Example: lua_run_cl amplify.Console.SetTitle("Cool Hack debug menu")
What it does: Changes the title (the top text) of the external console you created using amplify.Console.Create() to "Cool Hack debug menu"
amplify.Console.Write:
Example: lua_run_cl amplify.Console.Write(PrintTable(player.GetAll())
What it does: Writes on the external console about each player in the player.GetAll table
amplify.Lua.ListFiles:
Example: lua_run_cl PrintTable(amplify.Lua.ListFiles())
What it does: Prints in the ingame gmod console the index for each file (12) and the file name (init.lua) (or something like that)
amplify.Lua.DecompressByIndex:
Example: lua_run_cl print(amplify.Lua.DecompressByIndex(12)) (lets say that is includes/init.lua)
What it does: Prints in the gmod console what the contents of "includes/init.lua" is or what ever you chose
amplify.Lua.DecompressByString:
Example: lua_run_cl print(amplify.Lua.DecompressByString("includes/init.lua"))
What it does: prints the contents of includes/init.lua
amplify.RequestFile:
Example: lua_run_cl amplify.RequestFile("addons/qac/lua/autorun/server/!!_sv_qac.lua") (yeah i know old)
What it does: Downloads the file (only works if the server has sv_allowdownload 1) and puts it in your garrysmod/garrysmod/download folder somewhere (not sure)
amplify.SendPacket:
Example: lua_run_cl amplify.SendPacket(false)
What it does: stop sending packets dude! (can be used for fakelag, psilent, whatever)
amplify.SendFile: don't know
amplify.ForceVar:
Example: lua_run_cl amplify.ForceVar("sv_cheats", 1)
What it does: Sets sv_cheats to 1 client side
amplify.AirStuck:
Example: lua_run_cl amplify.AirStuck(true)
What it does: Gets you stuck in the air, no shitty bsendpacket way this is a real manly way
amplify.Name:
Example: lua_run_cl amplify.Name("Hello World")
What it does: Sets your name to "Hello world" (can be used in conjunction with the player.GetAll table to use it as a name stealer)
amplify.Speed:
Example: lua_run_cl amplify.Speed(8)
What it does: a fuckin cool ass speedhack
remember to require it or it won't work
amplify.Console.Create:
Example: lua_run_cl amplify.Console.Create()
What it does: Creates an external console
amplify.Console.Destroy:
Example: lua_run_cl amplify.Console.Destroy()
What it does: Destroys the external console if you created one using amplify.Console.Create
amplify.Console.SetTitle:
Example: lua_run_cl amplify.Console.SetTitle("Cool Hack debug menu")
What it does: Changes the title (the top text) of the external console you created using amplify.Console.Create() to "Cool Hack debug menu"
amplify.Console.Write:
Example: lua_run_cl amplify.Console.Write(PrintTable(player.GetAll())
What it does: Writes on the external console about each player in the player.GetAll table
amplify.Lua.ListFiles:
Example: lua_run_cl PrintTable(amplify.Lua.ListFiles())
What it does: Prints in the ingame gmod console the index for each file (12) and the file name (init.lua) (or something like that)
amplify.Lua.DecompressByIndex:
Example: lua_run_cl print(amplify.Lua.DecompressByIndex(12)) (lets say that is includes/init.lua)
What it does: Prints in the gmod console what the contents of "includes/init.lua" is or what ever you chose
amplify.Lua.DecompressByString:
Example: lua_run_cl print(amplify.Lua.DecompressByString("includes/init.lua"))
What it does: prints the contents of includes/init.lua
amplify.RequestFile:
Example: lua_run_cl amplify.RequestFile("addons/qac/lua/autorun/server/!!_sv_qac.lua") (yeah i know old)
What it does: Downloads the file (only works if the server has sv_allowdownload 1) and puts it in your garrysmod/garrysmod/download folder somewhere (not sure)
amplify.SendPacket:
Example: lua_run_cl amplify.SendPacket(false)
What it does: stop sending packets dude! (can be used for fakelag, psilent, whatever)
amplify.SendFile: don't know
amplify.ForceVar:
Example: lua_run_cl amplify.ForceVar("sv_cheats", 1)
What it does: Sets sv_cheats to 1 client side
amplify.AirStuck:
Example: lua_run_cl amplify.AirStuck(true)
What it does: Gets you stuck in the air, no shitty bsendpacket way this is a real manly way
amplify.Name:
Example: lua_run_cl amplify.Name("Hello World")
What it does: Sets your name to "Hello world" (can be used in conjunction with the player.GetAll table to use it as a name stealer)
amplify.Speed:
Example: lua_run_cl amplify.Speed(8)
What it does: a fuckin cool ass speedhack
remember to require it or it won't work

