Hey all. Because of recent happenings, I've decided to release this.
I discovered this about 7 months ago, while messing with guilds.
If you spam the server with a certain type of packet (CHANGEGUILDRANK, and I noticed none of the data needs to be legitimate, it's all processed anyways, even if you're guildless), the server gets loaded with requests it has to process, each takes about 0.4 seconds. If you send enough of them (10,000), it pushes the eventual save of your character long enough so that you can wait out a full account in use reset, which will reset/rollback any changes that happen to your character.
Including deaths. You do not get account fame from these deaths.
To dupe a soulbound item, you simply send the packets once, and stay in game long enough for your account in use to reset. Then just drop the sb items on the ground, switch characters, and pick them up. Once the 10 minutes are up, your account will not be in use and you can login again - be logged in twice (or 3 times if you wait another 10 minutes).
Here's the method to dupe non sb items extremely fast:
Client A has 8 items
Client B has none
A trades B and A types /dupe
A vaults and waits 10 minutes for account in use to reset the character, after 10 minutes is up you have to go back on A and switch two items around to permanently save A's inventory (otherwise once all the packets get processed in ~30 mins, the trade will go through and you will lose the items
B reloads nexus to save it's inventory
B can now repeat and trade to C
So you can effectively "chain dupe" a ton of times. If you're fast it's on the level of 300 to 400+ items per hour and a bot could do this even faster.
Enjoy it while it lasts.
Usage:
/dupe
/damount <number>(amount of packets to send, if you're on a shitty connection you can send in bursts and not get disconnected)
https://virusscan.jotti.org/en-US/fi...job/vsnk7e3bht
https://www.virustotal.com/en/file/7...is/1445231392/
Special thanks to krazyshank for making a kickass proxy that can receive packets while in a send loop. It increased efficiency greatly compared to realm relay.