OutdatedBrick's Menu 2.1 Release + Source
Don't quite understand why you would want this to be exclusive for your menu, you didn't make it or contribute to it as far as I know. If the guy wants to make it public then great, more people get to enjoy things like xmas snow. These are free menus, it's not like it's a competition or anything. It wouldn't even be 'exclusive' anyway, paid menus have had tunables for a long time.
Unfortunately you are not able to access the clothing without it being christmas. If you want to keep it, save it as an outfit.
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I hate to get involved in this stuff, but here is my side: Narf did make it and upload it, which was his choice. And just like him, I uploaded it in C++. Sure I would probably be the #1 menu right now if I hadn't released the source, but I felt like giving something back to the community. Unfortunately people steal from everyone else, but that's the way it goes. I just think it's amazing how important 1 array of bytes to scan for can be.
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I hate to get involved in this stuff, but here is my side: Narf did make it and upload it, which was his choice. And just like him, I uploaded it in C++. Sure I would probably be the #1 menu right now if I hadn't released the source, but I felt like giving something back to the community. Unfortunately people steal from everyone else, but that's the way it goes. I just think it's amazing how important 1 array of bytes to scan for can be.
Thank you, it's really nice. But I found it doesn't unlock masquerade masks of Valentine's Day DLC. Could you fix this problem?
Hi, the tunables don't seem to unlock the masks like the wolf and other independence day masks. Is there a way you could make it just give them to you instead?
the christmas content tunable is bugged,
you can buy the christmas outfits over and over again for 0$ (100$) but they get not marked as owned
you can buy the christmas outfits over and over again for 0$ (100$) but they get not marked as owned
VERY GOOD MENU. Very simple - easy to use - high risk options auto disabled - awesome, awesome, awesome. Also puts warnings on things like money spawning (awesome, yet again.)
Can't say enough good stuff.
BTW - where did you obtain the figures 5M / hour, and 1M/ bank? I"m jsut trying to keep up because last I heard it was "never bank any cheated monies," but never heard of limits. Lately there's also talk of "pickup" money vs. "job money." I do know the cash or loot / money bags that ohters are using as we speak are very easily detected.
Can't say enough good stuff.
BTW - where did you obtain the figures 5M / hour, and 1M/ bank? I"m jsut trying to keep up because last I heard it was "never bank any cheated monies," but never heard of limits. Lately there's also talk of "pickup" money vs. "job money." I do know the cash or loot / money bags that ohters are using as we speak are very easily detected.
A sneak peek of what's to come guys 


Modding has never been easier.



Modding has never been easier.
Can anyone pm me link to ENT source please? I just saw infamous 'visuals' options like animations and it has like 40 pages and also many sub-pages. Something tells me he just ctrl_v'd it from ENT, and that's a lot of tiring work I could save myself.
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