TELE-KILL CODING!!!!

Posts 1–14 of 14 · Page 1 of 1
TELE-KILL CODING!!!!
LEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEECHED before you would've flame me I had to of put that... Obviously this is not the whole thing..but feel free to give it a go for all you C++ advents!

FYI this is for Combat Arms..Enjoy ^^

Code:
#include <windows.h>
#include <stdio.h>
/*Leeched from ***************.net*/

DWORD *PlayerIsInamge = (DWORD*)0xPLAYER_POINTER;

int ArrayX[100];
int ArrayY[100];
int ArrayZ[100];

int curx, cury, curz;
int ArraySwitch=0, ArraySwitch2=0;

DWORD X, Y, Z;

DWORD WINAPI SaveTeleportCoor(LPVOID);
DWORD WINAPI ArrayTeleport(LPVOID);

BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)SaveTeleportCoor, NULL, NULL, NULL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)SetTeleportCoor, NULL, NULL, NULL);
}
return TRUE;
}

DWORD WINAPI SetTeleportCoor(LPVOID)
{
for(;
{
if(*PlayerIsIngame)
{
X = ( /*Player Pointer*/ );
X = *(DWORD*)X;
X += 0x18c; //Offset X
curx = *(int*)X;

Y = ( /*Player Pointer*/ );
Y = *(DWORD*)ab;
Y += 0x194; //Offset Y
cury = *(int*)Y;

Z = ( /*Player Pointer*/ );
Z = *(DWORD*)Z;
Z += 0x190; //Offset Z
curz = *(int*)Z;

if(GetAsyncKeyState(VK_NUMPAD8)&1) // Saving Current Possition
{

ArrayX[ArraySwitch] = curx;
ArrayY[ArraySwitch] = cury;
ArrayZ[ArraySwitch] = curz;
ArraySwitch++;
Sleep(2);

}
}
}
return 0;
}

DWORD WINAPI ArrayTeleport(LPVOID)
{
for(;
{
if(GetAsyncKeyState(VK_NUMPAD1)&1) //Teleport Forward
{

DWORD *first = (DWORD*)X;
*(int*)X = ArrayX[ArraySwitch2];
DWORD *secound = (DWORD*)Y;
*(int*)Y = ArrayY[ArraySwitch2];
DWORD *third = (DWORD*)Z;
*(int*)Z = ArrayZ[ArraySwitch2];
Sleep(1);
ArraySwitch2++;

}
if(GetAsyncKeyState(VK_NUMPAD2)&1) //Teleport Backward
{

ArraySwitch2--;

DWORD *first = (DWORD*)X;
*(int*)X = ArrayX[ArraySwitch2];
DWORD *secound = (DWORD*)Y;
*(int*)Y = ArrayY[ArraySwitch2];
DWORD *third = (DWORD*)Z;
*(int*)Z = ArrayZ[ArraySwitch2];
Sleep(1);
}
Sleep(21);
}
return 0;
}
I think for a lot of people who code in C++, the problem with making these type of hacks would be finding the addresses, not the actual code.

Not saying I could make something like this.
Quote Originally Posted by Void View Post
I think for a lot of people who code in C++, the problem with making these type of hacks would be finding the addresses, not the actual code.

Not saying I could make something like this.
yup i mean i can code but its hard to find the addresses and some calculations.
Quote Originally Posted by Void View Post
I think for a lot of people who code in C++, the problem with making these type of hacks would be finding the addresses, not the actual code.

Not saying I could make something like this.
Very true.
Expecially for CA.
you gave us a reason to flame you.

1: theres a million posts like this
2: expect to be flamed when you leech :/
3: it contains the websites name..
thats advertisement my friend

IVE SEEN THIS LIKE 100000 Times GTFO ******.
neofar, you can't flame people for sharing. He's just sharing what he found with us, and as for the advertisement, he probably didn't mean to. He probably just wanted to know that he leeched it so he wouldn't get flamed.
If you've seen it, then why are you wasting your time posting, I don't get why half of you can't just ignore shit. Lol. Ignorance is bliss.
Cool Seen it e;se where but thanks for sharing
I've seen it in this section before... GTFO LEECHER
So that's where headsup's shit teleport code came from... ;l
what the fuck is this?
this code will never work its for Operation7 if you try it in ca your Cam will just move to this possition
Quote Originally Posted by dean-wingess View Post
what the fuck is this?
this code will never work its for Operation7 if you try it in ca your Cam will just move to this possition
I think if your cam moves you can kill the person.

It's like that unmentionalble ghostmode... you see the person, and they don't see you. Your camera is moving.
You gotta get your position then put it to their position.
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