HelpAbout GLOW offset

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About GLOW offset
Can someone please share the RIGHT offset or the mask please?
Code:
struct GlowStruct
{
	DWORD Entity;
	float Red;
	float Green;
	float Blue;
	float Alpha;
	uint8_t Unknown1 [ 16 ];
	bool RenderWhenOccluded;
	bool RenderWhenUnoccluded;
	bool FullBloom;
	uint8_t Unknown2 [ 14 ];
};
Code:
GlowObject : 0x4B5A7E4
Code:
GlowIndex : 0xA2C0
Quote Originally Posted by WasserEsser View Post
Code:
struct GlowStruct
{
	DWORD Entity;
	float Red;
	float Green;
	float Blue;
	float Alpha;
	uint8_t Unknown1 [ 16 ];
	bool RenderWhenOccluded;
	bool RenderWhenUnoccluded;
	bool FullBloom;
	uint8_t Unknown2 [ 14 ];
};
Code:
GlowObject : 0x4B5A7E4
Code:
GlowIndex : 0xA2C0
HUGE THANKS btw i saw u have steam,can i add you?Also could you tell me how to get a better Triggerbot??<3
Quote Originally Posted by Mestre01 View Post
HUGE THANKS btw i saw u have steam,can i add you?Also could you tell me how to get a better Triggerbot??<3
if incross > 0 && incross <=64{
//
}
Quote Originally Posted by Mestre01 View Post
HUGE THANKS btw i saw u have steam,can i add you?Also could you tell me how to get a better Triggerbot??<3
you can do it in many ways .
Quote Originally Posted by HitByParkedCar View Post
if incross > 0 && incross <=64{
//
}
he said a better triggerbot .
You can't tell someone how to code a better triggerbot if you haven't seen a single line of code.
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