PSPiso's New Year’s Weapon MOD Pack

Posts 115 of 131 · Page 1 of 9
PSPiso's New Year’s Weapon MOD Pack
WEAPON BUG FIX ADDED!
how its caused was by the old way injecting rez files if i wanted to make it as the files that did work i would have to make Rebuild the mods + reinstall windows. all what u have to do now is place the mod fixes inside the game folder.

Hello and a Happy New Year.
Here it is the long waited mod pack.
enjoy it and abuse it.

Inside the download there will be a extractor for a SuperCompressed file named 7z.

Bonus Pictures of the mods are located inside the MOD Folders.





This Mod contains the following:

===========================
Information
===========================
The mod itself has 4 types of different mods:
* Shotguns
- Spas-12 to FAMAS (use as a quick getaway gun: Rapid firing, Low Recoil, Low Spread, Slow Reload)
* Machineguns
- MINIMI to M134 Minigun (use as a Spray gun: Rapid firing, Low Recoil, High Spread, Fast Reload)
- M60 to P90 (use as a Assault Rifle: Rapid firing, Low-Medium Recoil, Low Spread, Fast-Medium Reload)
* Launchers
- RPG-7 to M32 (use as a M32 launcher: Medium firing, No Recoil, No Spread, Fast Reload)
- Law to FlameThrower (use as a Launcher: Medium firing, High Recoil (while Reload), No Spread, Medium Reload)
* Assault Rifles
- M16A3 to M6A2 (use as a Asault Rifle: Rapid firing, Low Recoil, Low-Medium Spread, Fast-Medium Reload)
* Shotguns
- M92FS to K1A (use as a Burst Rifle: Rapid firing, Medium Recoil, Low Spread, Fast Reload)

===========================
How to install the MOD Packs
===========================

1. Open up the Game folder (this is located in the Combat Arms folder (C:\Nexon\Combat Arms ("EU")\Game\)).
2. Then open the downloaded file.
3. Select the mod u want and open up the folder of that specific mod.
4. Simply drag the Rez files to the Game Folder or Extract it to the folder.
Also if its says to overwrite a file try to Rename the old Rez files so u still have backup's if its needed.
5. Enjoy your new Mods.
===========================
Changelog
===========================
M92FS to AK47 also known as the AK-92FS was too big and blocked most of the screen later this gun was changed with a K1A this will be called the K1-92FS.
ADDED Assault Rifle to the mod.
===========================
Bugs
===========================
When u try to attach a Scope or a Silencer to the K1-92FS it will block most of the aiming, how this is caused is because of the model being build to point 90 degrees more then a normal pistol this can't fixed till the models can be edited (i have it ready to be tested but i still need to return the models to a LTB file.)

U will need the Pack2 (Weapon bug Fix).7z to fix bugs as no weapon skins or model failure.


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Weapon Bug Fix.zipattachment deleted · 3,021 downloads before removal
Looks very very very Nice
BTW Happy New Year
wow great job look nice, M60 to P90 ! with 200 ammo and the new M6A2 for the basic weapon ! I can't wait more, approve it !!
When can I download it ? for an hour waiting for approval ?!
Waow, it's look very very nice.
Can you make injectable file for the M16A1 to M6A2.
Good job.
realy nice! i will get this when approved! ^^
niiice!! yeah approve...


I want his MG!
i hope itll get approved fast! nexon fails. Ca stopped working nexon FAAILS OMG NEXON you just got owned here
OMG Jimmy c'mere now...and i mean now... not in 1 min...now roar...nice release psp, i think you should make a mod for the start weapons you knows that noob primary weapon M4A1 i think... anyway thanks
aaaa i need this thing approved now! cmon mpgh!! you know its clean!
Thanx Obama for approving! Your a fucking legend ...
a lil to late :/
sorry, but they fail. the mini-m314 doesnt work, the m92fs thing doesnt work... the m6a2 works and the others i didnt test yet
I like al mods but i can´t use m32 XD becouse i can´t wear RPG-7 =/
Posts 115 of 131 · Page 1 of 9
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