That's why it have a limit. It's kinda "server autenticated" damage. If you put something around 30 it's ok. Even 300 it will return you a lot of damage, but the boss/god wil die for you but not to the other players. They will see him with very low HP and you'll be dc'ed soon...
The Def stats can be changed too... but it will dc you much faster depending on the damage from the god.
I tested in gland... a Wizzard taking 20 damage from a ghost god! But i got dc around 30 seconds every time.
+5 don't make it usefull, but you don't get dc.
The att works the same way. The server detects impossible numbers. +20 att increase the damage output and you don't get dc.
+300 and you will dc and not every hit will count.
Simple test: Doom Bow and +100 att. Insta kill almost every god but a lot of "phantom gods" but sometimes it will really kill in 1 shot.
The thing is: Huge numbers will never work with any stats. Small numbers will work only with att and def.
The Def stats can be changed too... but it will dc you much faster depending on the damage from the god.
I tested in gland... a Wizzard taking 20 damage from a ghost god! But i got dc around 30 seconds every time.
+5 don't make it usefull, but you don't get dc.
The att works the same way. The server detects impossible numbers. +20 att increase the damage output and you don't get dc.
+300 and you will dc and not every hit will count.
Simple test: Doom Bow and +100 att. Insta kill almost every god but a lot of "phantom gods" but sometimes it will really kill in 1 shot.
The thing is: Huge numbers will never work with any stats. Small numbers will work only with att and def.

