playerView Struct

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playerView Struct
Hi guys just some Info ( The class name isn't the originial one, please tell me if this class got any name :x )

Code:
class playerView_t{
public:


	vec3_t vRecoilAngles; // Visibile Editable
	vec3_t vOrigin;
	float  uk0_2[2];
	float  speedUpward;
	vec3_t vWeaponAngles; // YAW: -180 - 180   PITCH: -85 - 85
	int    speedTime;
	int    _unknown1;
	int    _unknown2;
	int    cameraTime;
	vec3_t vViewAngles; // 0 = PITCH  1 = YAW  2 = ROLL // Visibile Editable
	int    cameraTime2;
	int    _unknown3;
	int    _unknown4;
	int    _unknown5;


};


playerView_t * view = (playerView_t*)0xBC7690;
You can use this class for Norecoil && Aimbot if you can code :P
Can someone make a xXModMenuXx out of this please?

jk, that's part of clientActive_t!
Hay Yano... Could you maybe make a fov changer to 120 ? and maybe a legit aimbot ... not your first hackt I would be nice thx
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